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Help Needed Planning A Campaign (My Players (Sounds so pretentious from me) Stay Out)
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<blockquote data-quote="Laundreu" data-source="post: 1808555" data-attributes="member: 23002"><p>So.</p><p></p><p>I'm planning on running a few games for a couple friends o'mine in a few weeks. Like, the 28th, which I think qualifies for 'few'. I've played <em>some</em> DnD - enough to get a working relationship going with just about everything but Attacks of Opportunity - so complicated! ;_; - and magic users, who's spell-lists intimidate and terrify me, possibly into crying fits.</p><p></p><p>Anyway, I've got a lovely image in mind, of a rather small universe filled with floating islands, ranging from itty bitty rocks to Australia-sized behemoths. Generally, the climate of these islands would be something like the Pacific Northwest - cool and rainy and very, very lush.</p><p></p><p>These islands came into being about 15 years ago, when an elf-lich managed to create or come across an artifact for the sol (it's a pun!) purpose of killing the sun and raising it from the dead as an Undead Sun. The rest of the world was understandably upset at this new corpse-sun, especially what with the undead rising all across the world and the elf-lich leading them on a long, bloody march across the continent. So upset, in fact, that in the annhilation of said elf-lich they managed to drain much of the planet's magical resevoirs. When they went and attempted to ressurect the sun, they succeeded in a fashion (it's a bit weaker now, but stable), but also caused the planet to break up into hundreds of floating chunks of various sizes and transport groups of people all over, handily wiping out any major spellcaster still alive - anyone over 4th level, really.</p><p></p><p>So there's hundreds of islands, most nations were essentially destroyed - after all, when the biggest empire on the planet suddenly splinters into forty islands, none of which can communicate with any other, it's not really an 'empire - and people are finally starting to rise up above scratching out a living.</p><p></p><p>And then we come to the PC's island home. About the size (and terrain) of Britain, made up of four city-states with a total population of about 64,000 people. None of these city-states have gone too far into the interior, which is for the most part covered in very heavy forests. </p><p></p><p>And here is where I'm kinda lost. I want there to be natives in the forests, but I don't know if I want to do something like hobgoblins, orcs, or come up with my own race. Also, for PC races, I'm thinking of dwarves, goblins (who are tinkerers without the comedic bent of gnomes), halflings, humans, half-orcs...I kinda wish I could come up with new races, too, but I'm really not too sure how to do that and keep it balanced.</p><p></p><p>Also, coming up with the four cities is within my ability, but coming up with plots, and hopefully an over-arcing one as well...I'm not sure how to go about doing that. </p><p></p><p>So! Any tips, hints, links, and so on? Any help would be appreciated.</p></blockquote><p></p>
[QUOTE="Laundreu, post: 1808555, member: 23002"] So. I'm planning on running a few games for a couple friends o'mine in a few weeks. Like, the 28th, which I think qualifies for 'few'. I've played [i]some[/i] DnD - enough to get a working relationship going with just about everything but Attacks of Opportunity - so complicated! ;_; - and magic users, who's spell-lists intimidate and terrify me, possibly into crying fits. Anyway, I've got a lovely image in mind, of a rather small universe filled with floating islands, ranging from itty bitty rocks to Australia-sized behemoths. Generally, the climate of these islands would be something like the Pacific Northwest - cool and rainy and very, very lush. These islands came into being about 15 years ago, when an elf-lich managed to create or come across an artifact for the sol (it's a pun!) purpose of killing the sun and raising it from the dead as an Undead Sun. The rest of the world was understandably upset at this new corpse-sun, especially what with the undead rising all across the world and the elf-lich leading them on a long, bloody march across the continent. So upset, in fact, that in the annhilation of said elf-lich they managed to drain much of the planet's magical resevoirs. When they went and attempted to ressurect the sun, they succeeded in a fashion (it's a bit weaker now, but stable), but also caused the planet to break up into hundreds of floating chunks of various sizes and transport groups of people all over, handily wiping out any major spellcaster still alive - anyone over 4th level, really. So there's hundreds of islands, most nations were essentially destroyed - after all, when the biggest empire on the planet suddenly splinters into forty islands, none of which can communicate with any other, it's not really an 'empire - and people are finally starting to rise up above scratching out a living. And then we come to the PC's island home. About the size (and terrain) of Britain, made up of four city-states with a total population of about 64,000 people. None of these city-states have gone too far into the interior, which is for the most part covered in very heavy forests. And here is where I'm kinda lost. I want there to be natives in the forests, but I don't know if I want to do something like hobgoblins, orcs, or come up with my own race. Also, for PC races, I'm thinking of dwarves, goblins (who are tinkerers without the comedic bent of gnomes), halflings, humans, half-orcs...I kinda wish I could come up with new races, too, but I'm really not too sure how to do that and keep it balanced. Also, coming up with the four cities is within my ability, but coming up with plots, and hopefully an over-arcing one as well...I'm not sure how to go about doing that. So! Any tips, hints, links, and so on? Any help would be appreciated. [/QUOTE]
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