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Help Needed Planning A Campaign (My Players (Sounds so pretentious from me) Stay Out)
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<blockquote data-quote="Imperialus" data-source="post: 1811117" data-attributes="member: 893"><p>You might also want to concider that since the PC's island is comperitively small both in terms of population and liveable landmass that there simply hasn't been a spellcaster of sufficant rank to come forward in the past 15 years to allow communication. Now on some of the larger islands perhaps this hasn't been the case. Airship technology, while still in it's infancy has been developed and the society that has developed on the larger island has realized that since they are the only one's that are capable of transport between islands that puts them in a perfect place to conquor the rest of the world peacemeal, literally. How would the PC's react if for the first time in 15 years they see a stranger, only instead of coming with a ship full of trade goods it's an imperial legion bent on expansion?</p><p></p><p>As for nerfing spellcasters I like PK's idea of the magical backlash killing most wizards and once again the small size of the island works to your advantage as there is unlikely to be a major magical institution capable of training new wizards on it. Once again I would suggest that such an institution exists on the larger "evil empire" island.</p><p></p><p>I really like the idea and honestly wouldn't mind continuing to brainstorm over the boards. Hopefully we get something hammered together in time for your first session.</p></blockquote><p></p>
[QUOTE="Imperialus, post: 1811117, member: 893"] You might also want to concider that since the PC's island is comperitively small both in terms of population and liveable landmass that there simply hasn't been a spellcaster of sufficant rank to come forward in the past 15 years to allow communication. Now on some of the larger islands perhaps this hasn't been the case. Airship technology, while still in it's infancy has been developed and the society that has developed on the larger island has realized that since they are the only one's that are capable of transport between islands that puts them in a perfect place to conquor the rest of the world peacemeal, literally. How would the PC's react if for the first time in 15 years they see a stranger, only instead of coming with a ship full of trade goods it's an imperial legion bent on expansion? As for nerfing spellcasters I like PK's idea of the magical backlash killing most wizards and once again the small size of the island works to your advantage as there is unlikely to be a major magical institution capable of training new wizards on it. Once again I would suggest that such an institution exists on the larger "evil empire" island. I really like the idea and honestly wouldn't mind continuing to brainstorm over the boards. Hopefully we get something hammered together in time for your first session. [/QUOTE]
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