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Help needed with Encounters for a 9th level party (Eberron, but anything goes)
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<blockquote data-quote="Bront" data-source="post: 2884846" data-attributes="member: 19696"><p>Ok, I've never been good at creating encounters with non-humanoid beasties, and would like to get a good one or two in in my next adventure.</p><p></p><p>My Party:</p><p>Half-Orc Fighter 1\Monk 8 - Uses a Longspear and he can flurry with it.</p><p>Kalashtar Soulblade 9 - Has the sub levels, is quite deadly and has the best AC of the party</p><p>Halfling Cleric 9 - Full Plate Halbard wielding cleric of Dol Arrah, has all the Jorasco marks he can. Occasional spokeman.</p><p>Human Fighter 4\Cleric 3\Warpriest 2 - Dual Shortword Wielding tactician, and occasional spokesman.</p><p>Elf <a href="http://www.enworld.org/showthread.php?t=131160" target="_blank">Noble</a>\Fighter (Not sure of level mix) - Mounted combat and archery, though not exclusively. Likely a party spokesman as well.</p><p>Warforged Scout Rogue 2\Ranger 3\Scout 4 - Not the best trapsmith, though getting better, he's fairly mobile for a little guy (Base 40'), and an excelent shot with a bow.</p><p></p><p>They are probably a little better equiped than their level, so can in theory up the challenge of an encounter by 1 if you're calculating it.</p><p></p><p>They'll be heading into the Mournlands looking for the Lord of Blades (and my personal campaign's stance on how the Mournlands act will likely be different than the official one, still working on exactly what they will be). I need some Living Construct encounters, and some other encounters with odd beasts/creatures/living.</p><p></p><p>Encounters the party has had before.</p><p></p><p>Squidforged - Custom Monster Rystil Arden helped me stat out. Was pretty cool.</p><p>Anchient Warforged Titans - 1000 years of decay ment that they weren't in fully functional shape. This was nearly a deadly encounter (They were 5th level at the time and had no magical weapons).</p><p>Elven Raiders - in Arenal, a charming elf convinced some others to attack the party to try to take out the noble.</p><p>Their shaddows - The party had 2 warforged that seemed to be heading wherever they were heading. They found their bodies on Valen's Isle (where they met the Titans) in Arenal.</p><p>Barghasts - Bribed to attack them, though they never figured that out.</p><p>Warforged Skeletons - Custom creatures, were sort of a zombie/skeleton mix with living construct traits as well.</p><p></p><p>While something within my theme would be good, I'm open to anything, particularly because my Mournlands are fairly wide open.</p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="Bront, post: 2884846, member: 19696"] Ok, I've never been good at creating encounters with non-humanoid beasties, and would like to get a good one or two in in my next adventure. My Party: Half-Orc Fighter 1\Monk 8 - Uses a Longspear and he can flurry with it. Kalashtar Soulblade 9 - Has the sub levels, is quite deadly and has the best AC of the party Halfling Cleric 9 - Full Plate Halbard wielding cleric of Dol Arrah, has all the Jorasco marks he can. Occasional spokeman. Human Fighter 4\Cleric 3\Warpriest 2 - Dual Shortword Wielding tactician, and occasional spokesman. Elf [URL=http://www.enworld.org/showthread.php?t=131160]Noble[/URL]\Fighter (Not sure of level mix) - Mounted combat and archery, though not exclusively. Likely a party spokesman as well. Warforged Scout Rogue 2\Ranger 3\Scout 4 - Not the best trapsmith, though getting better, he's fairly mobile for a little guy (Base 40'), and an excelent shot with a bow. They are probably a little better equiped than their level, so can in theory up the challenge of an encounter by 1 if you're calculating it. They'll be heading into the Mournlands looking for the Lord of Blades (and my personal campaign's stance on how the Mournlands act will likely be different than the official one, still working on exactly what they will be). I need some Living Construct encounters, and some other encounters with odd beasts/creatures/living. Encounters the party has had before. Squidforged - Custom Monster Rystil Arden helped me stat out. Was pretty cool. Anchient Warforged Titans - 1000 years of decay ment that they weren't in fully functional shape. This was nearly a deadly encounter (They were 5th level at the time and had no magical weapons). Elven Raiders - in Arenal, a charming elf convinced some others to attack the party to try to take out the noble. Their shaddows - The party had 2 warforged that seemed to be heading wherever they were heading. They found their bodies on Valen's Isle (where they met the Titans) in Arenal. Barghasts - Bribed to attack them, though they never figured that out. Warforged Skeletons - Custom creatures, were sort of a zombie/skeleton mix with living construct traits as well. While something within my theme would be good, I'm open to anything, particularly because my Mournlands are fairly wide open. Thanks in advance. [/QUOTE]
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