Help needed

Khelvan

First Post
In the campaign i am running at the moment i have a 13 Level Paladin looking for special weapon ( sword), no holy Avenger.
Any suggestions.
I do have the weapons of legacy but i am not firm with it.
Any help welcome.
Does anyone around here has some suggestions?


Thanks

Khelvan
 

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Feats Power Attack, Weapon Focus, Divine Might, luck of heroes Iron Will.
Prefering something that gives tactiical options.
No idea what standard Weapon would give something like that.

Khelvan.
 





He had an Holy but it got destroyed in a badly handled Encounter.
Since the group has 2 Paladins one of Tyr and one of Lathander and the Tyr Paladin still has one the Lathander paladin is looking for an apropriate Weapon.
For the people who knows it we are playing AP1 Shackled City and the party is around Level 14.
They are in for some trouble.
So if anyone had an suggestions for a good Paladin weapon at this Level it would be great.
And by the way does someone know a good weapon for a dwarvren defender figthing withn an Axe?

Got the problem that most of the party isnt apropriate armed.
They had a lot of gold but they didnt invest it well.
They buyed fancy items so there Saivng Rolls and RK arent around what would be apropiate for the campaign.
Still thinking about how to handle that.

If you could help me wit the arms problem that would help much.

Khelvan.
 
Last edited:

Races of Stone (pg 165-+) ancestral weapons.

Truthseeker - +1 axiomatic greataxe (with extra stuff)

Zhavak the Sunderer - +2 bane (constructs) battleaxe (with extra stuff)
 

Khelvan said:
Got the problem that most of the party isnt apropriate armed.
They had a lot of gold but they didnt invest it well.
They buyed fancy items so there Saivng Rolls and RK arent around what would be apropiate for the campaign.
Still thinking about how to handle that.
Let me see if I've understood you. You are the DM. Your players have appropriate PC wealth, but didn't spend it on items that would have made them more effective. So now you want to give one of the players, who plays a Paladin, a special magical weapon.

Do I have that right?

Seems to me that if the players have the appropriate wealth, they get to choose how to (mis)spend it, and they are the ones who have to live with the consequences.

In any event, try a cold iron longsword, +1, holy, with an appropriate Bane property.
 

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