Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Help new DM understand MM NPC Humaniod Stat Blocks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BlueKnight3" data-source="post: 6532095" data-attributes="member: 6789907"><p><u><strong>Summary: How can the NPCs enemy that has a +2 proficiency bonus (calculated from breaking down its attack bonus), also have 9 hit dice (9d8+27 HP)? Does the strict structure in creating PCs relate to the creation of NPCs?</strong></u></p><p><u><strong></strong></u></p><p>I'm a little confused about how to create a NPC enemy as found in the examples given in the basic rules, or Monster Manual. It seems to me there are some contradictions in there. I've DM'ed some 3.5 sessions (using all pre-made npc stat blocks such as guards, thugs etc). I'm a novice in DND 5e. I have all the core books (PHB, MM, DMG) and downloaded the Basic rules, but can't seem to cross reference an answer. So, I've come here for help. </p><p></p><p>Why do some NPCs have a low Proficiency Bonus (+2) and end up with a Higher amount of Hit Dice (9d8 as in the Berserker)? Is there a somewhere that explains how to make NPCs for combat? I find rules in the DMG (p273) on how to make a Monster, and a really bad@55 chart on Monster Statistics by Challenge Rating. <strong>Is this used as well for making NPC "monsters" though they be non-monstrous humanoids? </strong> </p><p></p><p><strong>Is there really any rules at all to restrict or guide in making some NPC guy, as long as you calculate the CR on your choices?</strong> Can you give a guy 10 hit dice, and a +2 proficiency, with Uncanny Dodge (a 5th level Rogue ability)? That just doesn't make sense to me for some reason, but if you tell me I have that freedom then okay. <strong>I guess I just see the strict structure that PC character classes are built from and wonder if NPCs must be the same? </strong>Is there a lingering concept of NPC classes such as Commoner, Noble, Acolyte, Warrior, & Expert?</p><p></p><p>Any help you can provide will be very much appreciated.</p></blockquote><p></p>
[QUOTE="BlueKnight3, post: 6532095, member: 6789907"] [U][B]Summary: How can the NPCs enemy that has a +2 proficiency bonus (calculated from breaking down its attack bonus), also have 9 hit dice (9d8+27 HP)? Does the strict structure in creating PCs relate to the creation of NPCs? [/B][/U] I'm a little confused about how to create a NPC enemy as found in the examples given in the basic rules, or Monster Manual. It seems to me there are some contradictions in there. I've DM'ed some 3.5 sessions (using all pre-made npc stat blocks such as guards, thugs etc). I'm a novice in DND 5e. I have all the core books (PHB, MM, DMG) and downloaded the Basic rules, but can't seem to cross reference an answer. So, I've come here for help. Why do some NPCs have a low Proficiency Bonus (+2) and end up with a Higher amount of Hit Dice (9d8 as in the Berserker)? Is there a somewhere that explains how to make NPCs for combat? I find rules in the DMG (p273) on how to make a Monster, and a really bad@55 chart on Monster Statistics by Challenge Rating. [B]Is this used as well for making NPC "monsters" though they be non-monstrous humanoids? [/B] [B]Is there really any rules at all to restrict or guide in making some NPC guy, as long as you calculate the CR on your choices?[/B] Can you give a guy 10 hit dice, and a +2 proficiency, with Uncanny Dodge (a 5th level Rogue ability)? That just doesn't make sense to me for some reason, but if you tell me I have that freedom then okay. [B]I guess I just see the strict structure that PC character classes are built from and wonder if NPCs must be the same? [/B]Is there a lingering concept of NPC classes such as Commoner, Noble, Acolyte, Warrior, & Expert? Any help you can provide will be very much appreciated. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help new DM understand MM NPC Humaniod Stat Blocks
Top