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Help on a Crusader Build
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<blockquote data-quote="Nifft" data-source="post: 3763393" data-attributes="member: 6562"><p>The basics of Crusaders:</p><p>- Pure Crusader is excellent.</p><p>- You need Stone Power like a Barbarian needs Power Attack. You can take both.</p><p>- Because you need Stone Power, you also want some Stone Dragon Strikes.</p><p></p><p><strong>Aasimar Crusader</strong> 9th level (honestly, I'd probably take a Human 10th level instead):</p><p>Str: 18</p><p>Dex: 16 (15 +1 level)</p><p>Con: 16</p><p>Int: 10</p><p>Wis: 14 (12 +2)</p><p>Cha: 16 (13 +2 +1 level)</p><p></p><p>Use a Longsword & large shield; you may wish to wear heavy armor, but your Dexterity is good enough to allow you some mobility instead.</p><p></p><p>1: Stone Power -- Bolstering Voice (WR/Stance) -- Crusader's Strike (DS/Strike), Stone Bones (SD/Strike), Vanguard Strike (DS/Strike), Leading the Attack (WR/Strike), Douse the Flames (WR/Strike)</p><p>2: Leading the Charge (WR/Stance)</p><p>3: White Raven Defense -- Mountain Hammer (SD/Strike)</p><p>4: <s>Vanguard Strike</s> -> Shield Block (DS/Counter)</p><p>5: Revitalizing Strike (DS/Strike)</p><p>6: Clarion Commander -- <s>Leading the Attack</s> -> White Raven Tactics (WR/Boost)</p><p>7: Divine Surge (DS/Strike)</p><p>8: Tactics of the Wolf (WR/Stance) -- <s>Douse the Flames</s> -> Covering Strike (WR/Boost)</p><p>9: (Free Feat) -- Flanking Maneuver (WR/Strike)</p><p></p><p>Skills: Intimidate, Diplomacy, two more.</p><p></p><p>The basics are: you are really hard to hit, you grant some crazy bonuses (+2 to Will saves, or +4 to damage when charging, or +4 to damage when flanking with you), and on top of this, you have about 10 ways to give your allies extra attacks against your foe. Get familiar with the Clarion Commander [Tactical] feat; it's fantastic.</p><p></p><p>For your free feat, consider Improved Initiative, Extra Granted Maneuver, Shield Specialization (PHB-II), or Combat Reflexes.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3763393, member: 6562"] The basics of Crusaders: - Pure Crusader is excellent. - You need Stone Power like a Barbarian needs Power Attack. You can take both. - Because you need Stone Power, you also want some Stone Dragon Strikes. [b]Aasimar Crusader[/b] 9th level (honestly, I'd probably take a Human 10th level instead): Str: 18 Dex: 16 (15 +1 level) Con: 16 Int: 10 Wis: 14 (12 +2) Cha: 16 (13 +2 +1 level) Use a Longsword & large shield; you may wish to wear heavy armor, but your Dexterity is good enough to allow you some mobility instead. 1: Stone Power -- Bolstering Voice (WR/Stance) -- Crusader's Strike (DS/Strike), Stone Bones (SD/Strike), Vanguard Strike (DS/Strike), Leading the Attack (WR/Strike), Douse the Flames (WR/Strike) 2: Leading the Charge (WR/Stance) 3: White Raven Defense -- Mountain Hammer (SD/Strike) 4: [s]Vanguard Strike[/s] -> Shield Block (DS/Counter) 5: Revitalizing Strike (DS/Strike) 6: Clarion Commander -- [s]Leading the Attack[/s] -> White Raven Tactics (WR/Boost) 7: Divine Surge (DS/Strike) 8: Tactics of the Wolf (WR/Stance) -- [s]Douse the Flames[/s] -> Covering Strike (WR/Boost) 9: (Free Feat) -- Flanking Maneuver (WR/Strike) Skills: Intimidate, Diplomacy, two more. The basics are: you are really hard to hit, you grant some crazy bonuses (+2 to Will saves, or +4 to damage when charging, or +4 to damage when flanking with you), and on top of this, you have about 10 ways to give your allies extra attacks against your foe. Get familiar with the Clarion Commander [Tactical] feat; it's fantastic. For your free feat, consider Improved Initiative, Extra Granted Maneuver, Shield Specialization (PHB-II), or Combat Reflexes. Cheers, -- N [/QUOTE]
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