Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Help on balancing/adding features for an Inquisitor class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jago" data-source="post: 6907767" data-attributes="member: 6855130"><p>Take your time, mate. Again, I'm more than happy to help and contribute with this, I think you've got a great framework in the idea of Branding and Brand Words to make this class work and feel different from our other Divine Warriors. </p><p></p><p>A small idea I had, thinking on this afterwards, was the idea of Brand Words being able to affect <em>every</em> branded creature. So, higher level Inquisitors can take the first few turns of combat marking everything they can see (Templars with Extra Attack obviously get a leg up here, as they would be the Brand Specialists. Maybe this should be an ability exclusive to them?), and then once everyone is marked, <em>boom</em>, hit them all with a Status Effect. Takes a bit to set up but it can be a very potent and fun playstyle to set combat up for 2-3 rounds and then basically end it all on the fourth with a massive debuff to most of the remaining enemies. </p><p></p><p></p><p>Anyway, again, no rush in responding, and am definitely eager to put this class into action.</p></blockquote><p></p>
[QUOTE="Jago, post: 6907767, member: 6855130"] Take your time, mate. Again, I'm more than happy to help and contribute with this, I think you've got a great framework in the idea of Branding and Brand Words to make this class work and feel different from our other Divine Warriors. A small idea I had, thinking on this afterwards, was the idea of Brand Words being able to affect [I]every[/I] branded creature. So, higher level Inquisitors can take the first few turns of combat marking everything they can see (Templars with Extra Attack obviously get a leg up here, as they would be the Brand Specialists. Maybe this should be an ability exclusive to them?), and then once everyone is marked, [I]boom[/I], hit them all with a Status Effect. Takes a bit to set up but it can be a very potent and fun playstyle to set combat up for 2-3 rounds and then basically end it all on the fourth with a massive debuff to most of the remaining enemies. Anyway, again, no rush in responding, and am definitely eager to put this class into action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help on balancing/adding features for an Inquisitor class
Top