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Help on fleshing out wizard laboratory
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<blockquote data-quote="Sammael99" data-source="post: 725475" data-attributes="member: 1157"><p>Thanks for the contributions Sagan.</p><p></p><p>Let me give you a bit more context. </p><p></p><p>Evancthe is a very powerful wizard who, or so the legend says, was the right hand man of Ehrûn, God of Justice and Balance. When the Gods left the Earth, Evancthe was entrusted with the Fortress of Argûnn, the abode of Ehrûn.</p><p></p><p>Little by little, Evancthe shifted his priorities. His magics allowed him to prolong his life, but he knew that would not be eternal. He devised a ritual to become a Lich, and then slowly built a cult of followers to finally ascend to (minor) godhood. The how isn't detailed exactly and I don't wish to do so at this point.</p><p></p><p>Evacthe is now the god of undeath. The laboratory is a place near the Fortress of Argûnn but not actually in it since Evancthe didn't want to study undeath in a place where he thought his old master could know everything. The laboratory is very heavily warded and that's why it has never been found by magical means.</p><p></p><p>There's a little stretch of believability here, but I'm willing to let it go and I don't think the players will begrudge me for it. </p><p></p><p>So now the ghoul generator makes more sense and the golem also. There could be dissection labs in the place now that I think about it...</p><p></p><p>About your suggestions : </p><p></p><p></p><p></p><p>There will be one major clue to the follow up of the campaign depicted on the wall of a central room, but in my mind, the laboratory was designed by Evacthe without outside human help, so he probably wouldn't have bothered with much "decoration". In my mind, his ascencion to godhood comes later, and the laboratory was probably not used anymore by then.</p><p></p><p></p><p></p><p>That's pretty cool...</p><p></p><p></p><p></p><p>Although I wouldn't do both. I think I'll keep the golem "mindless" but go with your suggestion of semi-sentient ghouls. It's nice to imagine them blasting their way through the place using wands and other magical stuff...</p><p></p><p>Keep it coming, people !</p></blockquote><p></p>
[QUOTE="Sammael99, post: 725475, member: 1157"] Thanks for the contributions Sagan. Let me give you a bit more context. Evancthe is a very powerful wizard who, or so the legend says, was the right hand man of Ehrûn, God of Justice and Balance. When the Gods left the Earth, Evancthe was entrusted with the Fortress of Argûnn, the abode of Ehrûn. Little by little, Evancthe shifted his priorities. His magics allowed him to prolong his life, but he knew that would not be eternal. He devised a ritual to become a Lich, and then slowly built a cult of followers to finally ascend to (minor) godhood. The how isn't detailed exactly and I don't wish to do so at this point. Evacthe is now the god of undeath. The laboratory is a place near the Fortress of Argûnn but not actually in it since Evancthe didn't want to study undeath in a place where he thought his old master could know everything. The laboratory is very heavily warded and that's why it has never been found by magical means. There's a little stretch of believability here, but I'm willing to let it go and I don't think the players will begrudge me for it. So now the ghoul generator makes more sense and the golem also. There could be dissection labs in the place now that I think about it... About your suggestions : There will be one major clue to the follow up of the campaign depicted on the wall of a central room, but in my mind, the laboratory was designed by Evacthe without outside human help, so he probably wouldn't have bothered with much "decoration". In my mind, his ascencion to godhood comes later, and the laboratory was probably not used anymore by then. That's pretty cool... Although I wouldn't do both. I think I'll keep the golem "mindless" but go with your suggestion of semi-sentient ghouls. It's nice to imagine them blasting their way through the place using wands and other magical stuff... Keep it coming, people ! [/QUOTE]
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