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Help on fleshing out wizard laboratory
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<blockquote data-quote="Clay_More" data-source="post: 735603" data-attributes="member: 9813"><p>Darn it Gez, now I couldn't help it, had to come here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The two times my players were down in large necromancer laboraties, I really used a good deal of time to come up with some interesting concepts. </p><p>In one laboratory, the necromancer was readying an army. An item, which I will post on the other thread later as a matter of fact, allowed him to move undead minions into a dark gate. On the other side of the gate was a pocket-dimension in which he stored the army. When he were to open the gate again, the army would be ready (something he intended to do within the Elven Capitol). </p><p>Anyways, since he obviously had to produce large numbers of undead, he had created a system of winches, transporters and machines to aid him. He had captured Gnome workers, which he had forced to build the machines. He had used the Orb of Everpounding (noted in above-mentioned thread) to create undead workers to aid the gnomes. Different kinds of creatures were captured and herded into large storage areas, where they would await their execution and animation. </p><p>Along the wall, to create his elite guard of zombies, were Frost Chambers. Sixty zombies were placed within these. The entire complex had an appearance of a mix between necromancy and twisted technology. Zombies that had gnomish-bore machines instead of arms.. etc. There were even zombies that moved on four wheels, since their lower abdomen & legs had been removed, having to use their arms for locomotion. </p><p>The Necromancer, Ukast, had used an already existing elven tomb to create his lab in. The decayed bodies of the elven princes that resided there had been used to create the honor-guard. The haunting ghosts of the enraged elves were too much of a challenge, even of Ukast, so he had sealed of parts of the complex that he didn't control. Here, the ancient magic of the elves helped to keep the ghosts in place. Unfortunately, the guardians placed the by the old elves (which had been evil elves) had made several Vampire Golems (a mix between golem and vampire. They had the could to absorb skills and abilities from whomever they fought with). </p><p>Most of the items from above were actually made as some of Ukasts inventions (others, amongst them the Throne of Skulls, was created by the elves).</p></blockquote><p></p>
[QUOTE="Clay_More, post: 735603, member: 9813"] Darn it Gez, now I couldn't help it, had to come here :) The two times my players were down in large necromancer laboraties, I really used a good deal of time to come up with some interesting concepts. In one laboratory, the necromancer was readying an army. An item, which I will post on the other thread later as a matter of fact, allowed him to move undead minions into a dark gate. On the other side of the gate was a pocket-dimension in which he stored the army. When he were to open the gate again, the army would be ready (something he intended to do within the Elven Capitol). Anyways, since he obviously had to produce large numbers of undead, he had created a system of winches, transporters and machines to aid him. He had captured Gnome workers, which he had forced to build the machines. He had used the Orb of Everpounding (noted in above-mentioned thread) to create undead workers to aid the gnomes. Different kinds of creatures were captured and herded into large storage areas, where they would await their execution and animation. Along the wall, to create his elite guard of zombies, were Frost Chambers. Sixty zombies were placed within these. The entire complex had an appearance of a mix between necromancy and twisted technology. Zombies that had gnomish-bore machines instead of arms.. etc. There were even zombies that moved on four wheels, since their lower abdomen & legs had been removed, having to use their arms for locomotion. The Necromancer, Ukast, had used an already existing elven tomb to create his lab in. The decayed bodies of the elven princes that resided there had been used to create the honor-guard. The haunting ghosts of the enraged elves were too much of a challenge, even of Ukast, so he had sealed of parts of the complex that he didn't control. Here, the ancient magic of the elves helped to keep the ghosts in place. Unfortunately, the guardians placed the by the old elves (which had been evil elves) had made several Vampire Golems (a mix between golem and vampire. They had the could to absorb skills and abilities from whomever they fought with). Most of the items from above were actually made as some of Ukasts inventions (others, amongst them the Throne of Skulls, was created by the elves). [/QUOTE]
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