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<blockquote data-quote="Nareau" data-source="post: 2186198" data-attributes="member: 969"><p>I'm currently running my group (with different PC's) through the campaign world's past (700 years ago).</p><p></p><p>A couple of questions:</p><p>1) Do you want the PC's (with their modern knowledge) to experience the events directly? Or would it be enough for the knowledge to be transmitted to them (like through dreams, or a magic memory stone)?</p><p></p><p>2) Do you want the PC's to be able to affect the past?</p><p></p><p>3) How many sessions will this flashback take?</p><p></p><p>I would suggest the following:</p><p>Get the PC's to someplace important to the history. Preferably someplace spooky. When they rest for the night, ghosts/gods/magic invades their dreams.</p><p></p><p>Have them create new characters. Run 2 or 3 sessions with those characters. Set these alternate PC's in the past, with something important to do. At the conclusion of those sessions, have the modern PC's wake up and realize that they've all just had the same dream.</p><p></p><p>Spider</p></blockquote><p></p>
[QUOTE="Nareau, post: 2186198, member: 969"] I'm currently running my group (with different PC's) through the campaign world's past (700 years ago). A couple of questions: 1) Do you want the PC's (with their modern knowledge) to experience the events directly? Or would it be enough for the knowledge to be transmitted to them (like through dreams, or a magic memory stone)? 2) Do you want the PC's to be able to affect the past? 3) How many sessions will this flashback take? I would suggest the following: Get the PC's to someplace important to the history. Preferably someplace spooky. When they rest for the night, ghosts/gods/magic invades their dreams. Have them create new characters. Run 2 or 3 sessions with those characters. Set these alternate PC's in the past, with something important to do. At the conclusion of those sessions, have the modern PC's wake up and realize that they've all just had the same dream. Spider [/QUOTE]
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