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Help! PC party makeup creates DM quandary!
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<blockquote data-quote="Nifft" data-source="post: 1349061" data-attributes="member: 6562"><p>How they use their powers is really <em>their</em> problem. There are few situations where each and every Iconic character can contribute... the point should be that the party can overcome challenges, not that every PC can contribute equally to every individual problem.</p><p></p><p>An outdoor adventure with traps (snares) is easily plausible, especially if they're sneaking up on the tent of the captain of an enemy army for a pre-emptive decapitation strike. Let the Rogue use his Tumble skill for all sorts of outdoor acrobatic stuff, too -- leaping from branches, swinging from vines or ropes, etc.</p><p></p><p>Druids work well underground, and they even work well in cities! Don't think that the Druid is only good outdoors. The 3.5e Druid is a great class with excellent flexibility.</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1349061, member: 6562"] How they use their powers is really [i]their[/i] problem. There are few situations where each and every Iconic character can contribute... the point should be that the party can overcome challenges, not that every PC can contribute equally to every individual problem. An outdoor adventure with traps (snares) is easily plausible, especially if they're sneaking up on the tent of the captain of an enemy army for a pre-emptive decapitation strike. Let the Rogue use his Tumble skill for all sorts of outdoor acrobatic stuff, too -- leaping from branches, swinging from vines or ropes, etc. Druids work well underground, and they even work well in cities! Don't think that the Druid is only good outdoors. The 3.5e Druid is a great class with excellent flexibility. -- N [/QUOTE]
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Help! PC party makeup creates DM quandary!
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