Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Help! PC party makeup creates DM quandary!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="zyzzyr" data-source="post: 1351549" data-attributes="member: 1867"><p>Hi all,</p><p></p><p>Thanks for the replies.</p><p></p><p>First off, Ukyo is right, that is an odd sum: I don't know how "two fighters" got in there, it should only be one.</p><p></p><p>To answer some of the questions:</p><p></p><p>level 7 druid, level 7 sorcerer, level 6 sorcerer, level 6 rogue. level 7 NPC cleric.</p><p></p><p>Unfortunately the cleric can't come out for various reasons, including that he is pretty important to the plot.</p><p></p><p>I'm playing a mix of 3e and 3.5 e (who isn't?), and so I've taken the 3.5e druid animal companion in order to make it more balanced.</p><p></p><p>I don't want to add any NPCs at all, of any kind. No cohorts, no followers, no animals (other than animal companions). It's very difficult for newbies to grasp all of their character's abilities with the rules-heavy 3e or 3.5e without complicating it with another character. And 1st or 2nd level warriors, I would guess, would not last very long at all.</p><p></p><p>However, I might consider running (myself) an NPC fighter or warrior. I tried this before, though, and got rid of him because I found it bogged down the game -- too much time in the GM's hands when you've got 6 giant spiders to run! However, that was before the most recent player departure (the dwarven fighter) and so maybe a fighter will come back.</p><p></p><p>It's a more story-based group (now that the other two are gone), and so I am looking to change the tone of the campaign as well, I suppose -- more story, more NPC interaction, less NPC hacktion.</p><p></p><p>There are some excellent ideas given -- thanks! I really like the idea of having a transient NPC suggest strategies to them -- it will stimulate them much more than me telling them out of game.</p><p></p><p>I've written down the strategies to propose for the group.</p><p></p><p>Are there any other suggested combat strategies for this odd combination? Summoning help, buff spells ... anything else?</p><p></p><p>Also, the adventure ideas really help! I can whip up some scenarios that are more strategy- or diplomacy- focused -- elite strike teams too!</p><p></p><p>zyzzyr</p></blockquote><p></p>
[QUOTE="zyzzyr, post: 1351549, member: 1867"] Hi all, Thanks for the replies. First off, Ukyo is right, that is an odd sum: I don't know how "two fighters" got in there, it should only be one. To answer some of the questions: level 7 druid, level 7 sorcerer, level 6 sorcerer, level 6 rogue. level 7 NPC cleric. Unfortunately the cleric can't come out for various reasons, including that he is pretty important to the plot. I'm playing a mix of 3e and 3.5 e (who isn't?), and so I've taken the 3.5e druid animal companion in order to make it more balanced. I don't want to add any NPCs at all, of any kind. No cohorts, no followers, no animals (other than animal companions). It's very difficult for newbies to grasp all of their character's abilities with the rules-heavy 3e or 3.5e without complicating it with another character. And 1st or 2nd level warriors, I would guess, would not last very long at all. However, I might consider running (myself) an NPC fighter or warrior. I tried this before, though, and got rid of him because I found it bogged down the game -- too much time in the GM's hands when you've got 6 giant spiders to run! However, that was before the most recent player departure (the dwarven fighter) and so maybe a fighter will come back. It's a more story-based group (now that the other two are gone), and so I am looking to change the tone of the campaign as well, I suppose -- more story, more NPC interaction, less NPC hacktion. There are some excellent ideas given -- thanks! I really like the idea of having a transient NPC suggest strategies to them -- it will stimulate them much more than me telling them out of game. I've written down the strategies to propose for the group. Are there any other suggested combat strategies for this odd combination? Summoning help, buff spells ... anything else? Also, the adventure ideas really help! I can whip up some scenarios that are more strategy- or diplomacy- focused -- elite strike teams too! zyzzyr [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help! PC party makeup creates DM quandary!
Top