Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Help!! PDF & missing RPG page...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zander" data-source="post: 958286" data-attributes="member: 1364"><p>I just got a reply from Mongoose by e-mail. </p><p></p><p>In case anyone is curious, here's the missing page:</p><p></p><p>"Lorekeeping</p><p></p><p>Rueful Knowing: Fools are often privy to things they should not know,</p><p>information that can be very harmful if told to the wrong person or revealed</p><p>in public. What a fool with Rueful Knowing can learn is even more dangerous,</p><p>possibly getting the subject of the fool's knowledge into severe physical or</p><p>legal trouble. No secret is safe from a fool with this power, even those he</p><p>could not normally learn, but getting the secret requires a Gather</p><p>Information check with a DC equal to the severity of the desired</p><p>information. Unlike Gossip, Rueful Knowing has no limits to its subject</p><p>matter, so long as one person the fool knows has the information he seeks.</p><p>Fools are cautioned to be very careful with this power. Knowing the king is</p><p>having a go at his chambermaids is one thing but announcing it at his</p><p>wedding is quite another.</p><p></p><p>Prerequisites: Fool Level 5+, Gossip, Gather Information 8 ranks.</p><p></p><p></p><p>Triviality: Knowledge skills are second nature to a fool with Triviality as</p><p>a power. By making a Trivia skill check against a DC of 20 using the average</p><p>of his Knowledge skill ranks as his Trivia rank bonus, a fool can come up</p><p>with some useful, random fact about any topic at hand. There is not a limit</p><p>to the use of this ability, but once it fails, it cannot be used for the</p><p>same topic for 24 hours and there is no control over what fact is</p><p>remembered.</p><p></p><p>Prerequisite: 8 ranks total in any Knowledge skills, Intelligence 14+.</p><p></p><p></p><p>Gossip: The fool with the power of Gossip hears all the latest court and</p><p>local news, even the stuff that is frivolous, outright fabrications and the</p><p>occasional juicy bit of slander. By making a Gather Information check</p><p>concerning a place, person or thing of interest, the fool can learn details</p><p>concerning it simply by listening and asking the right questions. This</p><p>ability can only work if the intended subject is something known by at least</p><p>three people within the social circles the fool associates. The DC for this</p><p>check ranges from 10 for common information such as notable merchants for a</p><p>given trade item to upwards of 40 and 45 for truly obscure, private secrets</p><p>such as the true identity of an infamous assassin.</p><p></p><p>Prerequisites: Wisdom 12+, Gather Information 4 ranks, Knowledge (local) 4</p><p>ranks.</p><p></p><p></p><p>Network of Eyes: A fool with the Network of Eyes sits at the centre of a</p><p>vast web of information in the form of people who may or may not even know</p><p>they serve him. By periodically checking with these contacts and/or waiting</p><p>for them to come to him, the fool knows many more secrets than he could</p><p>possibly learn on his own. Having a Network of Eyes lowers the DC of any</p><p>Gather Information check the fool makes within a familiar culture by 5 and</p><p>allows him to use his Gossip power once a week even if he does not have the</p><p>opportunity to do so actively."</p></blockquote><p></p>
[QUOTE="Zander, post: 958286, member: 1364"] I just got a reply from Mongoose by e-mail. In case anyone is curious, here's the missing page: "Lorekeeping Rueful Knowing: Fools are often privy to things they should not know, information that can be very harmful if told to the wrong person or revealed in public. What a fool with Rueful Knowing can learn is even more dangerous, possibly getting the subject of the fool's knowledge into severe physical or legal trouble. No secret is safe from a fool with this power, even those he could not normally learn, but getting the secret requires a Gather Information check with a DC equal to the severity of the desired information. Unlike Gossip, Rueful Knowing has no limits to its subject matter, so long as one person the fool knows has the information he seeks. Fools are cautioned to be very careful with this power. Knowing the king is having a go at his chambermaids is one thing but announcing it at his wedding is quite another. Prerequisites: Fool Level 5+, Gossip, Gather Information 8 ranks. Triviality: Knowledge skills are second nature to a fool with Triviality as a power. By making a Trivia skill check against a DC of 20 using the average of his Knowledge skill ranks as his Trivia rank bonus, a fool can come up with some useful, random fact about any topic at hand. There is not a limit to the use of this ability, but once it fails, it cannot be used for the same topic for 24 hours and there is no control over what fact is remembered. Prerequisite: 8 ranks total in any Knowledge skills, Intelligence 14+. Gossip: The fool with the power of Gossip hears all the latest court and local news, even the stuff that is frivolous, outright fabrications and the occasional juicy bit of slander. By making a Gather Information check concerning a place, person or thing of interest, the fool can learn details concerning it simply by listening and asking the right questions. This ability can only work if the intended subject is something known by at least three people within the social circles the fool associates. The DC for this check ranges from 10 for common information such as notable merchants for a given trade item to upwards of 40 and 45 for truly obscure, private secrets such as the true identity of an infamous assassin. Prerequisites: Wisdom 12+, Gather Information 4 ranks, Knowledge (local) 4 ranks. Network of Eyes: A fool with the Network of Eyes sits at the centre of a vast web of information in the form of people who may or may not even know they serve him. By periodically checking with these contacts and/or waiting for them to come to him, the fool knows many more secrets than he could possibly learn on his own. Having a Network of Eyes lowers the DC of any Gather Information check the fool makes within a familiar culture by 5 and allows him to use his Gossip power once a week even if he does not have the opportunity to do so actively." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help!! PDF & missing RPG page...
Top