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(help please) Mechanic for simulating PC insanity due to use of psionic powers?
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<blockquote data-quote="cincinnati reds" data-source="post: 2811210" data-attributes="member: 21888"><p>Psionics are the only type of power in this campaign, yeah. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The idea I'm trying to model with this rule is "psions have great power, but eventually they all go mad." I don't want low-level psions to worry about going mad, but as they gain greater access and realization to what psionics actually are and where they come from (heh-heh), they start becoming unhinged. Sorta like a psion can handle the low-level stuff, even if he is a low-level PC, without breaking much of a sweat, but once he gains greater power, that power starts breaking his mind.</p><p></p><p>A Will save seems like the right place to begin with this. Perhaps something like powers of 4th level or higher require the Will save at DC10+power level*1.5? I'm not very good at math, unfortunately - would that curve so that higher-level powers are exponentially more dangerous to use? </p><p></p><p>As for a damage track, perhaps giving the psion a number of Sanity Points equal to his CHR (I use CHR for Will modifiers and WIS for Init modifiers) and when the SP hits zero he permanently loses a point of CHR but then he regains SP equal to his new CHR?</p><p></p><p>Does that model well? I know it's inelegant as hell. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="cincinnati reds, post: 2811210, member: 21888"] Psionics are the only type of power in this campaign, yeah. :) The idea I'm trying to model with this rule is "psions have great power, but eventually they all go mad." I don't want low-level psions to worry about going mad, but as they gain greater access and realization to what psionics actually are and where they come from (heh-heh), they start becoming unhinged. Sorta like a psion can handle the low-level stuff, even if he is a low-level PC, without breaking much of a sweat, but once he gains greater power, that power starts breaking his mind. A Will save seems like the right place to begin with this. Perhaps something like powers of 4th level or higher require the Will save at DC10+power level*1.5? I'm not very good at math, unfortunately - would that curve so that higher-level powers are exponentially more dangerous to use? As for a damage track, perhaps giving the psion a number of Sanity Points equal to his CHR (I use CHR for Will modifiers and WIS for Init modifiers) and when the SP hits zero he permanently loses a point of CHR but then he regains SP equal to his new CHR? Does that model well? I know it's inelegant as hell. :) [/QUOTE]
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(help please) Mechanic for simulating PC insanity due to use of psionic powers?
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