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<blockquote data-quote="Bettie" data-source="post: 5346969" data-attributes="member: 93971"><p>Ok, so I'm running a Dark Sun game and my characters did something that i didn't expect and wasn't at all prepared for. </p><p> </p><p>They came into a village of 250 people and found most of the population dead and then they fought a bunch of undead (not the villagers, they were sucked dry of life force to power a ritual). </p><p> </p><p>Anyway, afterward they got their treasure packet and I thought it was done. </p><p></p><p>They informed me that they are stripping the village of anything of value before they leave. </p><p> </p><p>So, any idea what might be an easy way to determine what all might be in a village of this size? It isn't a wealthy community, but does have an inn. </p><p> </p><p>Should I have planned for this? Should I start planning for them to strip any town or village that they come across? </p><p> </p><p>Are they trying to tip the system and get extra treasure?</p></blockquote><p></p>
[QUOTE="Bettie, post: 5346969, member: 93971"] Ok, so I'm running a Dark Sun game and my characters did something that i didn't expect and wasn't at all prepared for. They came into a village of 250 people and found most of the population dead and then they fought a bunch of undead (not the villagers, they were sucked dry of life force to power a ritual). Anyway, afterward they got their treasure packet and I thought it was done. They informed me that they are stripping the village of anything of value before they leave. So, any idea what might be an easy way to determine what all might be in a village of this size? It isn't a wealthy community, but does have an inn. Should I have planned for this? Should I start planning for them to strip any town or village that they come across? Are they trying to tip the system and get extra treasure? [/QUOTE]
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