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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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<blockquote data-quote="der_kluge" data-source="post: 1102725" data-attributes="member: 945"><p>Using the rules from Mystic Eye Games' _Artificer's Handbook_ :</p><p></p><p>This is a wondrous item, though the concept of "wondrous item" doesn't really exist in these rules.</p><p></p><p>1. Teleport without Error 1/day with limit of 1000 miles and only to hallowed groves. </p><p></p><p>No "teleport without error" spell in 3.5 - "Teleport, Greater" is what it's called now. It's the same spell, though.</p><p>1 charge per day, command-word activated (spell slot cost 4 +4 = 8 -2 spell slots for specific destination = 6)</p><p>spell level = 7, caster level is 13.</p><p>10gp(7 + 13 - 1) * 6^2 = 190gp * 36 = 6,840gp</p><p></p><p></p><p>2. +2 levels to turn undead</p><p></p><p>Treated as a bonus item. Spell slots 2 +1 for first additional effect, spell level 3, caster level 6.</p><p>10gp(3 + 6 - 1) * 3^2 = 720gp</p><p></p><p></p><p>3. Friend of the forest 1/day (3.0 Animal Friendship) Caster level = Char caster level with limit to 3HD per creature. </p><p></p><p>1 use-per day, command-word activated = 4 +4 spell slots +2 for second extra effect in item = 10 slots. spell level 1, caster level 2 (for 3hd animals). Am I to assume that you want to be able to use this without regard to the restriction on the total number of hit dice? If so, then I'll add an arbitrary +2 spell slots for that benefit.</p><p>10gp(1 + 2 - 1) * 12^2 = 2,880gp</p><p></p><p></p><p>4. Oak Father's Grasp 1/day (3.0 hold person) 10 rounds DC 17 (roots them to the ground and freezes them like a tree). (ed: sounds like a little bit of <em>entangle</em> here as well.)</p><p></p><p>1 use-per day, command word activated (4 +4 +3 for third effect) = 11 spell slots. Spell level 2, caster level 10 (10 rounds of duration). Plus Entangle, spell level 1, caster level 1 (I won't add in the additional cost for the added effect since these are combined) 4 + 4 (command-word, use-activated) -4 since the duration is greatly reduced, and it only affects one target.</p><p>10gp(2 + 10 - 1) * 11^2 = 13,310gp</p><p>10gp(1 + 1 - 1) * 4^2 = 160gp</p><p></p><p>total:</p><p>6,840gp</p><p>720gp</p><p>2,880gp</p><p>13,310gp</p><p>160gp</p><p></p><p>23,910gp</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1102725, member: 945"] Using the rules from Mystic Eye Games' _Artificer's Handbook_ : This is a wondrous item, though the concept of "wondrous item" doesn't really exist in these rules. 1. Teleport without Error 1/day with limit of 1000 miles and only to hallowed groves. No "teleport without error" spell in 3.5 - "Teleport, Greater" is what it's called now. It's the same spell, though. 1 charge per day, command-word activated (spell slot cost 4 +4 = 8 -2 spell slots for specific destination = 6) spell level = 7, caster level is 13. 10gp(7 + 13 - 1) * 6^2 = 190gp * 36 = 6,840gp 2. +2 levels to turn undead Treated as a bonus item. Spell slots 2 +1 for first additional effect, spell level 3, caster level 6. 10gp(3 + 6 - 1) * 3^2 = 720gp 3. Friend of the forest 1/day (3.0 Animal Friendship) Caster level = Char caster level with limit to 3HD per creature. 1 use-per day, command-word activated = 4 +4 spell slots +2 for second extra effect in item = 10 slots. spell level 1, caster level 2 (for 3hd animals). Am I to assume that you want to be able to use this without regard to the restriction on the total number of hit dice? If so, then I'll add an arbitrary +2 spell slots for that benefit. 10gp(1 + 2 - 1) * 12^2 = 2,880gp 4. Oak Father's Grasp 1/day (3.0 hold person) 10 rounds DC 17 (roots them to the ground and freezes them like a tree). (ed: sounds like a little bit of [I]entangle[/I] here as well.) 1 use-per day, command word activated (4 +4 +3 for third effect) = 11 spell slots. Spell level 2, caster level 10 (10 rounds of duration). Plus Entangle, spell level 1, caster level 1 (I won't add in the additional cost for the added effect since these are combined) 4 + 4 (command-word, use-activated) -4 since the duration is greatly reduced, and it only affects one target. 10gp(2 + 10 - 1) * 11^2 = 13,310gp 10gp(1 + 1 - 1) * 4^2 = 160gp total: 6,840gp 720gp 2,880gp 13,310gp 160gp 23,910gp [/QUOTE]
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