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Help! Rethinking My World Premise
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<blockquote data-quote="WizardofOwls" data-source="post: 3634111" data-attributes="member: 53232"><p>Hello!</p><p></p><p>If you have looked at my Shattered World thread, then undoubtedly you have read my world premise which is as follows:</p><p></p><p>WORLD PREMISE:</p><p></p><p>Oramis was once a solid world like any other. A millennium ago, a war sprang up between two formidable mages (who also happened to be twin brothers but of differing ethical beliefs). This war raged on for many days, but neither mage could seem to get the upper hand. The final blow of this Wizard War was so potent that neither mage was able to contain it, and the world was shattered like a glass ball into a thousand pieces. </p><p></p><p>Since both mages were far more powerful than the Wizards’ Guild could handle, it was powerless to stop the war. Luckily, however, the Guild (some of whom were diviners) was able to foresee this disaster months before it actually happened and was prepared. Though unable to completely prevent this event - now referred to as the Shattering - they were able at least to save the world from total destruction. After determining how the world would be shattered, the Guild devised magical devices - called shard-keys - and placed one of them on each piece of land which would someday become a shard. These devices maintain each shard's gravity, atmosphere, climate, and stability. If a shard-key were ever to be removed from the shard it was designed to protect, that shard would lose all of these things and would pose a hazard to other shards as it spun out of control. All of these shards were suspended inside a large envelope of air and set to floating within it in random, ever-shifting patterns. </p><p></p><p>Millions of people died in the ensuing chaos which followed the War’s conclusion. Common people, blaming mages for the destruction and death, hunted down and slew many wizards. Much knowledge of magic was lost. Modern mages have yet to duplicate many of the marvels that have been accredited to those ancient wizards - including the magic which created shard-keys! Even today, after one thousand years, mages are still feared, shunned, and - in many places - actively hunted, despite the fact that they were instrumental in saving the world from total destruction. Undaunted they have continued to be of great service to man, creating the windriggers which provide transportation from shard to shard.</p><p></p><p>I have received alot of criticism on this, both here and at other sites where I am seeing advice. As a result I am ready to rethink my premise, and would love to get your help in this.</p><p></p><p>Problems:</p><p>- Most everyone agrees that they don't like the entire twins/wizard war idea behind the Shattering.</p><p>- Some want to know how common people were able to bring down mages powerful enough to shatter a world.</p><p>- Some want to know details behind the shard keys...how did they become intelligent?</p><p>- Some want to know how priests and deities tie into all of this.</p><p></p><p>Well, I don't have answers. I do know the folowing details which I want to work into my premise somehow.</p><p></p><p>- Long ago there was a race called the Dragon Lords who came from "somewhere else" (no one knows exactly where) who ruled the world for thousands of years, then disappeared. They were ulta-powerful mages. Elves and dragons are somehow tied to them.</p><p>- I love the concept of ley lines and standing stones and monoliths and would like to work them in somehow. </p><p>- Priests helped the common folk in supressing mages.</p><p></p><p>Here are some of my thoughts on the matter.</p><p></p><p>Perhaps the Dragon Lords came here for a purpose...something to do with magic. Maybe the magic here was wild and untamed and they set down a system of ley lines to help regulate the flow. Haven't yet decided if the Dragon Lords were called that because they actually were dragons. Or perhpas they were ancestors of elves who rode dragons. Or perhaps elves were the race the Dragon Lords chose to teach to maintain the ley line system after they left.</p><p></p><p>Anyway, maybe something interfered with the ley line system and this magical back lash caused the Shattering.</p><p></p><p>Perhaps the gods, angered by the devastation, had their priests begin the persecution of mages.</p><p></p><p>Where did the Dragon Lords go? Did they move on to another world which needed their help? Are they coming back? Or did they sacrifice themselves becoming the Shard Keys which now hod the world together?</p><p></p><p>Well, what are your thoughts on all of this? Better than the Wizard War premise? Advice? I'd love to hear your thoughts...</p></blockquote><p></p>
[QUOTE="WizardofOwls, post: 3634111, member: 53232"] Hello! If you have looked at my Shattered World thread, then undoubtedly you have read my world premise which is as follows: WORLD PREMISE: Oramis was once a solid world like any other. A millennium ago, a war sprang up between two formidable mages (who also happened to be twin brothers but of differing ethical beliefs). This war raged on for many days, but neither mage could seem to get the upper hand. The final blow of this Wizard War was so potent that neither mage was able to contain it, and the world was shattered like a glass ball into a thousand pieces. Since both mages were far more powerful than the Wizards’ Guild could handle, it was powerless to stop the war. Luckily, however, the Guild (some of whom were diviners) was able to foresee this disaster months before it actually happened and was prepared. Though unable to completely prevent this event - now referred to as the Shattering - they were able at least to save the world from total destruction. After determining how the world would be shattered, the Guild devised magical devices - called shard-keys - and placed one of them on each piece of land which would someday become a shard. These devices maintain each shard's gravity, atmosphere, climate, and stability. If a shard-key were ever to be removed from the shard it was designed to protect, that shard would lose all of these things and would pose a hazard to other shards as it spun out of control. All of these shards were suspended inside a large envelope of air and set to floating within it in random, ever-shifting patterns. Millions of people died in the ensuing chaos which followed the War’s conclusion. Common people, blaming mages for the destruction and death, hunted down and slew many wizards. Much knowledge of magic was lost. Modern mages have yet to duplicate many of the marvels that have been accredited to those ancient wizards - including the magic which created shard-keys! Even today, after one thousand years, mages are still feared, shunned, and - in many places - actively hunted, despite the fact that they were instrumental in saving the world from total destruction. Undaunted they have continued to be of great service to man, creating the windriggers which provide transportation from shard to shard. I have received alot of criticism on this, both here and at other sites where I am seeing advice. As a result I am ready to rethink my premise, and would love to get your help in this. Problems: - Most everyone agrees that they don't like the entire twins/wizard war idea behind the Shattering. - Some want to know how common people were able to bring down mages powerful enough to shatter a world. - Some want to know details behind the shard keys...how did they become intelligent? - Some want to know how priests and deities tie into all of this. Well, I don't have answers. I do know the folowing details which I want to work into my premise somehow. - Long ago there was a race called the Dragon Lords who came from "somewhere else" (no one knows exactly where) who ruled the world for thousands of years, then disappeared. They were ulta-powerful mages. Elves and dragons are somehow tied to them. - I love the concept of ley lines and standing stones and monoliths and would like to work them in somehow. - Priests helped the common folk in supressing mages. Here are some of my thoughts on the matter. Perhaps the Dragon Lords came here for a purpose...something to do with magic. Maybe the magic here was wild and untamed and they set down a system of ley lines to help regulate the flow. Haven't yet decided if the Dragon Lords were called that because they actually were dragons. Or perhpas they were ancestors of elves who rode dragons. Or perhaps elves were the race the Dragon Lords chose to teach to maintain the ley line system after they left. Anyway, maybe something interfered with the ley line system and this magical back lash caused the Shattering. Perhaps the gods, angered by the devastation, had their priests begin the persecution of mages. Where did the Dragon Lords go? Did they move on to another world which needed their help? Are they coming back? Or did they sacrifice themselves becoming the Shard Keys which now hod the world together? Well, what are your thoughts on all of this? Better than the Wizard War premise? Advice? I'd love to hear your thoughts... [/QUOTE]
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