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HELP! Rogue/Ranger Tiefling too powerful?!
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<blockquote data-quote="clark411" data-source="post: 1000918" data-attributes="member: 4768"><p>Unless I'm mistaken, with Ambi and TWF, you're still fighting at -2 / -2.. it's Superior or some other "Bester than Bestest TWF" in the Tempest PRC that totally negates penalties from having more than one weapon active at the same time. Combat section in the PHB has a chart.. regardless, there's no way someone wielding two weapons is not taking penalties for it without more than just Ambi and TWF.</p><p></p><p>Also, Unfortunately for the Tief, a 3rd level character with any combination of Fighter, Rogue, or Ranger is not going to be able to get Fiendish Bloodline. The Prereq requires a Base Save of +1 in all stats (not total save.. Base- what's on the class charts), and none of the classes have a Good Will save (all have poor) so he's pretty much waiting until his level 6 feat just for Fiendish BLine. With the slow progression of will saves after that, he's looking at picking up Outsider Wings at level 9, or more likely, level 12 if you're playing it by the book.</p><p></p><p>If you're going to be so nice to him, I'd consider being nice to that dwarven fighter with the inferior stats and poor armor and general bleh comparison to this broken tiefling fellow. Actually, I wouldn't consider being nice to the fighter at all, because I wouldn't be generous with the Tiefling to begin with- my thought process being along the lines of: "If I let Tom have a bonus, Jim should have one and Bill should and Mork should and Jeb should get one too and then everyone will have one and what havoc will this spawn for the next six months of the campaign? Aiiee!"</p><p></p><p>My biggest recommendation would be to sit next to him, totally deconstruct his character and reconstruct it as you have partially done with checking his armor class and docking him a level. If this is a matter of fairness, where players who aren't asking for power in flavor (*says* "wings are cool" *thinks* and let me be invulnerable to a Tarrasque and most random animals/beasts/ground traps/melee threats), then you really ought to be considering being 100% fair- ie, going all the way with making the character correct in the rules rather than only partially. </p><p></p><p>Bending in character creation can be, in some instances, really enriching for a character.. alternatively, it can be very imbalancing in the play that results from it (nevermind the potential for animosity that happens from Jim screwing up his feats and math and coming out on top for it while those walking the straight and narrow are left out). </p><p></p><p>Retconning his flight capabilities completely until he gets the feat could be easily justified by giving him a wand of flight with two charges left in it.. and he was just making bluff checks with his otherwise primarily decorative wings he hopes to use one day.</p><p></p><p>But- to each their own. I've never experienced a campaign where anything other than Exactly What The Rules State was the case when it came to character creation. It's just what i'd feel most comfortable with, either as the guy playing the tiefling, or the others who'd be playing with the tiefling, or the guy having to be referee for the lot of them.</p></blockquote><p></p>
[QUOTE="clark411, post: 1000918, member: 4768"] Unless I'm mistaken, with Ambi and TWF, you're still fighting at -2 / -2.. it's Superior or some other "Bester than Bestest TWF" in the Tempest PRC that totally negates penalties from having more than one weapon active at the same time. Combat section in the PHB has a chart.. regardless, there's no way someone wielding two weapons is not taking penalties for it without more than just Ambi and TWF. Also, Unfortunately for the Tief, a 3rd level character with any combination of Fighter, Rogue, or Ranger is not going to be able to get Fiendish Bloodline. The Prereq requires a Base Save of +1 in all stats (not total save.. Base- what's on the class charts), and none of the classes have a Good Will save (all have poor) so he's pretty much waiting until his level 6 feat just for Fiendish BLine. With the slow progression of will saves after that, he's looking at picking up Outsider Wings at level 9, or more likely, level 12 if you're playing it by the book. If you're going to be so nice to him, I'd consider being nice to that dwarven fighter with the inferior stats and poor armor and general bleh comparison to this broken tiefling fellow. Actually, I wouldn't consider being nice to the fighter at all, because I wouldn't be generous with the Tiefling to begin with- my thought process being along the lines of: "If I let Tom have a bonus, Jim should have one and Bill should and Mork should and Jeb should get one too and then everyone will have one and what havoc will this spawn for the next six months of the campaign? Aiiee!" My biggest recommendation would be to sit next to him, totally deconstruct his character and reconstruct it as you have partially done with checking his armor class and docking him a level. If this is a matter of fairness, where players who aren't asking for power in flavor (*says* "wings are cool" *thinks* and let me be invulnerable to a Tarrasque and most random animals/beasts/ground traps/melee threats), then you really ought to be considering being 100% fair- ie, going all the way with making the character correct in the rules rather than only partially. Bending in character creation can be, in some instances, really enriching for a character.. alternatively, it can be very imbalancing in the play that results from it (nevermind the potential for animosity that happens from Jim screwing up his feats and math and coming out on top for it while those walking the straight and narrow are left out). Retconning his flight capabilities completely until he gets the feat could be easily justified by giving him a wand of flight with two charges left in it.. and he was just making bluff checks with his otherwise primarily decorative wings he hopes to use one day. But- to each their own. I've never experienced a campaign where anything other than Exactly What The Rules State was the case when it came to character creation. It's just what i'd feel most comfortable with, either as the guy playing the tiefling, or the others who'd be playing with the tiefling, or the guy having to be referee for the lot of them. [/QUOTE]
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