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HELP! Rogue/Ranger Tiefling too powerful?!
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<blockquote data-quote="Privateer" data-source="post: 994639" data-attributes="member: 3299"><p>Remember he can only get one sneak attack even if he has two attacks -- only one gets the bonus damage. You may already know this, but it wasn't clear in your first post.</p><p></p><p>Armor of fortification can be a spiffy anti-sneak attack thing.</p><p></p><p>You could always nix the FR feats if you appeal to the player's sense of fair play and game balance... or maybe not, who knows?</p><p></p><p>Maybe have some sort of minor spider-based villain who has a spell that entagles people and keeps them from flying... preferably something that works outdoors, so something other than web.</p><p></p><p>You could rule that he has to join an organization for training for the Shadowdancer, and if they send him on quests it could a) if you want, keep him out of the class for a level or two or b) put restrictions upon him, like only using a certain, well, whatever you like.</p><p></p><p>Say he can't fly if he's wearing a cloak, then a session or two later give him a spiffy cloak that complements his other abilities. He may take the bait.</p><p></p><p>Have the enemies sneak up on his party, so that the party doesn't get sneak attacks.</p><p></p><p>That's all I can suggest, personally...</p></blockquote><p></p>
[QUOTE="Privateer, post: 994639, member: 3299"] Remember he can only get one sneak attack even if he has two attacks -- only one gets the bonus damage. You may already know this, but it wasn't clear in your first post. Armor of fortification can be a spiffy anti-sneak attack thing. You could always nix the FR feats if you appeal to the player's sense of fair play and game balance... or maybe not, who knows? Maybe have some sort of minor spider-based villain who has a spell that entagles people and keeps them from flying... preferably something that works outdoors, so something other than web. You could rule that he has to join an organization for training for the Shadowdancer, and if they send him on quests it could a) if you want, keep him out of the class for a level or two or b) put restrictions upon him, like only using a certain, well, whatever you like. Say he can't fly if he's wearing a cloak, then a session or two later give him a spiffy cloak that complements his other abilities. He may take the bait. Have the enemies sneak up on his party, so that the party doesn't get sneak attacks. That's all I can suggest, personally... [/QUOTE]
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