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HELP! Rogue/Ranger Tiefling too powerful?!
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<blockquote data-quote="Technik4" data-source="post: 994657" data-attributes="member: 7211"><p>You mention youre only 6th level. You know that tiefling has an ECL +1 right? Meaning he should only have 5 actual levels in classes. It appears hes unabashadly used the 'ol 1 ranger trick for 2wf and Ambidexterity, that leaves 4 rogue levels. When you say 4d6 sneak attack damage are you referring to the damage from both hits?</p><p></p><p>Keep in mind that his total attack bonus should not be very high. I count +3 for rogue levels, +1 for the ranger level, and -2 to for dual-wielding shortswords. Thats only +2, even with 20 dex and wpn finesse thats only +7 to hit. Your 6th level fighter should have at least +10 and 2 attacks by now.</p><p></p><p>I've written extensively on the "power" of the bat wings a tiefling can gain. First of all, its a rather costly venture in terms of feats. Secondly, the flight gained is very weak. It limits you to your regular speed (30ft.) and the maneuverability begins at "Poor" I believe. If you look up Flight in the DMG, youll have a good idea of what he can and cannot do, I believe he is about as maneuverable as a Wyvern. Every turn he is in flight he <em>must</em> move, he can't just hover. Go over the flight rules a few times yourself, then explain to him (and the group) about the limitations. Don't let him treat it as if he has a permanent "Fly" spell cast on himself.</p><p></p><p>While he may be a high-damager in your campaign, he almost assuredly doesn't have the hit points to go for too long. Someone as frightening as your player might draw a lot of attention from the monsters/NPCs, I wouldnt do it in a mean "Im gonna get you" way, but honestly, if he is the most threatening PC, hes gonna get focus-fired.</p><p></p><p>As far as prcs, keep in mind that they are all optional. Now if you had planned on letting them in your campaign, and you had planned on letting in shadowdancers, its still OK. Like you said, no reason to overly punish the guy, but joining an organization is an unwritten requirement in many prcs. Perhaps they think his visage too otherworldly, so he must purchase/find a hat of disguise, or maybe they have some work for him to do to prove himself first. At any rate, look to 3.5 to clarify how many shadows he can have, and probably the full power of Hide in Plain Sight. It shouldnt be much longer now...</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 994657, member: 7211"] You mention youre only 6th level. You know that tiefling has an ECL +1 right? Meaning he should only have 5 actual levels in classes. It appears hes unabashadly used the 'ol 1 ranger trick for 2wf and Ambidexterity, that leaves 4 rogue levels. When you say 4d6 sneak attack damage are you referring to the damage from both hits? Keep in mind that his total attack bonus should not be very high. I count +3 for rogue levels, +1 for the ranger level, and -2 to for dual-wielding shortswords. Thats only +2, even with 20 dex and wpn finesse thats only +7 to hit. Your 6th level fighter should have at least +10 and 2 attacks by now. I've written extensively on the "power" of the bat wings a tiefling can gain. First of all, its a rather costly venture in terms of feats. Secondly, the flight gained is very weak. It limits you to your regular speed (30ft.) and the maneuverability begins at "Poor" I believe. If you look up Flight in the DMG, youll have a good idea of what he can and cannot do, I believe he is about as maneuverable as a Wyvern. Every turn he is in flight he [i]must[/i] move, he can't just hover. Go over the flight rules a few times yourself, then explain to him (and the group) about the limitations. Don't let him treat it as if he has a permanent "Fly" spell cast on himself. While he may be a high-damager in your campaign, he almost assuredly doesn't have the hit points to go for too long. Someone as frightening as your player might draw a lot of attention from the monsters/NPCs, I wouldnt do it in a mean "Im gonna get you" way, but honestly, if he is the most threatening PC, hes gonna get focus-fired. As far as prcs, keep in mind that they are all optional. Now if you had planned on letting them in your campaign, and you had planned on letting in shadowdancers, its still OK. Like you said, no reason to overly punish the guy, but joining an organization is an unwritten requirement in many prcs. Perhaps they think his visage too otherworldly, so he must purchase/find a hat of disguise, or maybe they have some work for him to do to prove himself first. At any rate, look to 3.5 to clarify how many shadows he can have, and probably the full power of Hide in Plain Sight. It shouldnt be much longer now... Technik [/QUOTE]
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HELP! Rogue/Ranger Tiefling too powerful?!
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