Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
HELP! Rogue/Ranger Tiefling too powerful?!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clark411" data-source="post: 994703" data-attributes="member: 4768"><p>Hiding, even in plain sight, is a skill check that requires a.. erm.. is it standard or move equivalent... a "non-free" action. That means doing it in combat isn't terribly unbalancing as it's taking up precious rounds. Remaining hidden and unnoticed slows down movement (without -20 or so to the check), so the tiefling rogue ranger shadow dancer will be close to stabbity range enough to make it very dangerous for him on a regular basis.</p><p></p><p>Dual wielding rogues are hardly a new thing, they balance the massive damage output with the knowledge that if they don't kill whatever they've thoroughly annoyed with Sneak Attacks, it'll pound them. A tiefling character, with 1 hit die below the group norm (due to ECL), is going to suffer from this even more than a regular ranger rogue. Also, unless one of those weapons he uses is a defending weapon, he's lowering his defense without a buckler (barring use of feats that restrict twfers to fighting with one hand in exchange for ac).. so he's even more of a pickle if he doesn't auto kill his targets.</p><p></p><p>Two weapon fighting (erm Ambidex now I suppose) also causes a penalty to hit, something that a ranger can deal with much better than a ranger / rogue... Meaning the guy will be risking low defense in exchange for hitting less but doing more damage, and getting more attention, when he does so.</p><p></p><p>On the whole, this tiefling ranger / rogue doesn't need that much to keep him in line with the rest of the group powerwise.. Just things that hit hard, and don't insta die from a sneak attack in the surprise round and the possible extra 2-3 in the first round. On paper, and against average foes, he might be a killing machine, but the first time he encounters serious resistance, and is possibly pasted, the player's mindset will shift in a manner that will keep him from ninja-flip-out-blendering into every combat.</p><p></p><p>oh, and I'm surprised he invested two feats to get wings.. that couldn't have helped him powerwise (again, more reinforcement for thinking he's a-ok as is.) and secondly, aren't rangers getting Hide in Plain Sight in 3.5? If he's devoted to the ranger, he may not even want to bother with the Shadow Dancer. Just a thought.</p><p></p><p>As for suggestions - not saying constructs and undead, but how about elementals, most things with blindsense and tremorsense, and scent skills. If this tiefling isn't flying (and fly hiding must be incredibly hard), an earth elemental knows exactly where he is. If the tiefling is alive and has been on the road, your average magic beasty lion with the scent feats from Savage Species knows exactly where he is within 60 ft. If he's facing a dragon, or something with concealment, he's boned.</p></blockquote><p></p>
[QUOTE="clark411, post: 994703, member: 4768"] Hiding, even in plain sight, is a skill check that requires a.. erm.. is it standard or move equivalent... a "non-free" action. That means doing it in combat isn't terribly unbalancing as it's taking up precious rounds. Remaining hidden and unnoticed slows down movement (without -20 or so to the check), so the tiefling rogue ranger shadow dancer will be close to stabbity range enough to make it very dangerous for him on a regular basis. Dual wielding rogues are hardly a new thing, they balance the massive damage output with the knowledge that if they don't kill whatever they've thoroughly annoyed with Sneak Attacks, it'll pound them. A tiefling character, with 1 hit die below the group norm (due to ECL), is going to suffer from this even more than a regular ranger rogue. Also, unless one of those weapons he uses is a defending weapon, he's lowering his defense without a buckler (barring use of feats that restrict twfers to fighting with one hand in exchange for ac).. so he's even more of a pickle if he doesn't auto kill his targets. Two weapon fighting (erm Ambidex now I suppose) also causes a penalty to hit, something that a ranger can deal with much better than a ranger / rogue... Meaning the guy will be risking low defense in exchange for hitting less but doing more damage, and getting more attention, when he does so. On the whole, this tiefling ranger / rogue doesn't need that much to keep him in line with the rest of the group powerwise.. Just things that hit hard, and don't insta die from a sneak attack in the surprise round and the possible extra 2-3 in the first round. On paper, and against average foes, he might be a killing machine, but the first time he encounters serious resistance, and is possibly pasted, the player's mindset will shift in a manner that will keep him from ninja-flip-out-blendering into every combat. oh, and I'm surprised he invested two feats to get wings.. that couldn't have helped him powerwise (again, more reinforcement for thinking he's a-ok as is.) and secondly, aren't rangers getting Hide in Plain Sight in 3.5? If he's devoted to the ranger, he may not even want to bother with the Shadow Dancer. Just a thought. As for suggestions - not saying constructs and undead, but how about elementals, most things with blindsense and tremorsense, and scent skills. If this tiefling isn't flying (and fly hiding must be incredibly hard), an earth elemental knows exactly where he is. If the tiefling is alive and has been on the road, your average magic beasty lion with the scent feats from Savage Species knows exactly where he is within 60 ft. If he's facing a dragon, or something with concealment, he's boned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
HELP! Rogue/Ranger Tiefling too powerful?!
Top