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<blockquote data-quote="DarkJester" data-source="post: 291390" data-attributes="member: 3280"><p>I like to roleplay, the rest of my group isn't very experienced to the concept. We all have a grand time together on the game nights, but I'm really the only one who has really even tried to roleplay. The others don't ,because like I said, they haven't been exposed to it. I think that If I (am able) to roleplay a character consistently the others will pick up on it. I know at specificly two of the group who have done roleplaying in other forms.</p><p></p><p>My problem is, I have trouble sticking to character with this group. Our dm insists on giving experience based on who kills what (I had a thread on it a while back,"help my dm see the light" or something). We talked to him about it,and for a while he changed to standard experience,but he has falled right back to where he was. I find sticking to a character concept hard to do, I find myself picking weapons/feats/multi classing just to keep up,at the sacrifice of character.</p><p></p><p>I know It would be fixed if my dm would stop giving experience out the way he does, and I am still working on that.</p><p></p><p>But since that may take a while, I'm also looking for suggestions on how to roleplay a character more fully. How to fletch out his personallity, fears, dislikes, motivations. I have trouble seeing my character as more than "Bob the fighter" sometimes. </p><p>In the past I have seen character questionairs...anyone know of any of these? (They asked stuff like what is your characters Favorite ^blank^, was is your characters least favorite ^blank^)</p><p></p><p>When you create a character,how do you go about filling in his details? Or do you just make it up as you play the character in a game?</p><p></p><p>Sorry if I ramble,but I really would like to roleplay more with the group im in,and to further there intrest I need to do a better job at it.</p></blockquote><p></p>
[QUOTE="DarkJester, post: 291390, member: 3280"] I like to roleplay, the rest of my group isn't very experienced to the concept. We all have a grand time together on the game nights, but I'm really the only one who has really even tried to roleplay. The others don't ,because like I said, they haven't been exposed to it. I think that If I (am able) to roleplay a character consistently the others will pick up on it. I know at specificly two of the group who have done roleplaying in other forms. My problem is, I have trouble sticking to character with this group. Our dm insists on giving experience based on who kills what (I had a thread on it a while back,"help my dm see the light" or something). We talked to him about it,and for a while he changed to standard experience,but he has falled right back to where he was. I find sticking to a character concept hard to do, I find myself picking weapons/feats/multi classing just to keep up,at the sacrifice of character. I know It would be fixed if my dm would stop giving experience out the way he does, and I am still working on that. But since that may take a while, I'm also looking for suggestions on how to roleplay a character more fully. How to fletch out his personallity, fears, dislikes, motivations. I have trouble seeing my character as more than "Bob the fighter" sometimes. In the past I have seen character questionairs...anyone know of any of these? (They asked stuff like what is your characters Favorite ^blank^, was is your characters least favorite ^blank^) When you create a character,how do you go about filling in his details? Or do you just make it up as you play the character in a game? Sorry if I ramble,but I really would like to roleplay more with the group im in,and to further there intrest I need to do a better job at it. [/QUOTE]
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