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Help Running Amber Temple CoS (Spoilers)
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<blockquote data-quote="jayoungr" data-source="post: 8108550" data-attributes="member: 6702445"><p>Bumping this thread because I'm having a similar issue in my current game.</p><p></p><p>I'm planning to adopt an approach from the Ravenloft AL season: Players who have been "touched by the mists" (accepted Dark Gifts) will take extra damage from certain enemies. Including most of the big ones.</p><p></p><p>I'm more concerned about what to do with those who fail their charisma saves and become evil, though. I don't want to force them to become NPCs, but I also don't want the deicision to be consequence-free.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 8108550, member: 6702445"] Bumping this thread because I'm having a similar issue in my current game. I'm planning to adopt an approach from the Ravenloft AL season: Players who have been "touched by the mists" (accepted Dark Gifts) will take extra damage from certain enemies. Including most of the big ones. I'm more concerned about what to do with those who fail their charisma saves and become evil, though. I don't want to force them to become NPCs, but I also don't want the deicision to be consequence-free. [/QUOTE]
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