Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Help running an Investigation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayneLigon" data-source="post: 6313194" data-attributes="member: 3649"><p>This kind of thing is where Stuff That Happened In Your PC's Past can come in handy.</p><p></p><p>Not knowing the details of the setting, I'll use Traveller as an example.</p><p></p><p>One of the PC's has an Old Service Buddy in the police agency of the planet. The Police Agency, as do all good security agencies, gets a list of everyone matching certain profiles that lands on the planet. The Agency AI, being helpful, flags PC's file and alerts Old Buddy - hey, your Old Buddy just landed at bay 12.</p><p></p><p>First Scene - PCs are flagged by the cops and pulled into the investigation - </p><p>As it happens, you and Old Buddy investigated a terrorist group targeting Imperial Navy facilities back in the day. They used Symbol X. Symbol X has appeared in the recent mailings to the politician. So, Old Buddy calls up the PC and asks if he can consult on this. Oh, you belong to a whole group of triggerhappy freelance troubleshooters? Bring 'em along!</p><p></p><p>Obviously, the terrorists want to do what? Generate terror and uncertainty in the populace. This is why they are advertising. They want to send the message 'we can kill your people and even let you know about it because there is nothing you can do to stop it. We're just that good and you're just that helpless'. </p><p></p><p>Second Scene - action scene</p><p>They do the obvious. They hire a Big Hitter to come in from the outside. Police AI flags him at a transport hub and police mobilize. The PC's wind up being in that same place, and chase him down. Big set-piece chase and fight scene. The PC's corner the Big Hitter and he takes the coward's way out - he blows himself to bits. Problem averted! </p><p></p><p>Third Scene - investigation</p><p>Only not; the PC's should realize from Big Hitter's profile that he's in it for the cash, not for ideology. He certainly would never kill himself to make a point.</p><p></p><p>At some point, someone will think to look at the transport hub security footage. They will see a seemingly innocent bump from a guy into the Big Hitter. Magic CSI Zoom and Pan reveals the face of a terrorist leader that the PC and Old Buddy recognize: he's a master of biochemical weaponry. </p><p></p><p>Fourth Scene - investigation</p><p>It's really, really helpful if the PC's ship has better stuff on it than the planet does. Investigating the Big Hitter's body shows traces of a nanotech machine. It uses the person's body as raw materials to build a simple but very effective chemical incendiary. Boom. </p><p></p><p>Fifth Scene - Action scene</p><p>We're down to the wire on time. Knowing there are only a couple places on the planet capable of fabbing the needed materials for such a device. They find out that Manufacturing Center Two was recently purchased by some off-planet concern. It might be the terrorists. It is! Firefight ensues and the cell is wiped out to a man. But... the Terrorist Leader is not there. </p><p></p><p>Sixth Scene - The Speech</p><p>The Politician knows he cannot bow to terror, so he's going to give his speech. The PC's know The Terrorist Leader is there, somewhere. Cops are all over the area, convinced there will be a shooter nearby. Most of their manpower in fact is going towards that. The Politician himself has been quarantined and cops are right beside him at all times. Obviously it's impossible to shoot him and there's no way he could have been infected with the nanomachine bomb.</p><p></p><p>He isn't. The Important Dude Standing Beside him has been. Midway through the speech, he's going to detonate like a carbomb and take the politician and lots of others with him. How you make that last important leap? They could be showing pictures of the Terrorist Leader around and Important Dude says 'Yeah, he shook my hand earlier, told me what a great thing is was we were doing'. At which point the PC's have to get him away from the massively crowded area before he goes off.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 6313194, member: 3649"] This kind of thing is where Stuff That Happened In Your PC's Past can come in handy. Not knowing the details of the setting, I'll use Traveller as an example. One of the PC's has an Old Service Buddy in the police agency of the planet. The Police Agency, as do all good security agencies, gets a list of everyone matching certain profiles that lands on the planet. The Agency AI, being helpful, flags PC's file and alerts Old Buddy - hey, your Old Buddy just landed at bay 12. First Scene - PCs are flagged by the cops and pulled into the investigation - As it happens, you and Old Buddy investigated a terrorist group targeting Imperial Navy facilities back in the day. They used Symbol X. Symbol X has appeared in the recent mailings to the politician. So, Old Buddy calls up the PC and asks if he can consult on this. Oh, you belong to a whole group of triggerhappy freelance troubleshooters? Bring 'em along! Obviously, the terrorists want to do what? Generate terror and uncertainty in the populace. This is why they are advertising. They want to send the message 'we can kill your people and even let you know about it because there is nothing you can do to stop it. We're just that good and you're just that helpless'. Second Scene - action scene They do the obvious. They hire a Big Hitter to come in from the outside. Police AI flags him at a transport hub and police mobilize. The PC's wind up being in that same place, and chase him down. Big set-piece chase and fight scene. The PC's corner the Big Hitter and he takes the coward's way out - he blows himself to bits. Problem averted! Third Scene - investigation Only not; the PC's should realize from Big Hitter's profile that he's in it for the cash, not for ideology. He certainly would never kill himself to make a point. At some point, someone will think to look at the transport hub security footage. They will see a seemingly innocent bump from a guy into the Big Hitter. Magic CSI Zoom and Pan reveals the face of a terrorist leader that the PC and Old Buddy recognize: he's a master of biochemical weaponry. Fourth Scene - investigation It's really, really helpful if the PC's ship has better stuff on it than the planet does. Investigating the Big Hitter's body shows traces of a nanotech machine. It uses the person's body as raw materials to build a simple but very effective chemical incendiary. Boom. Fifth Scene - Action scene We're down to the wire on time. Knowing there are only a couple places on the planet capable of fabbing the needed materials for such a device. They find out that Manufacturing Center Two was recently purchased by some off-planet concern. It might be the terrorists. It is! Firefight ensues and the cell is wiped out to a man. But... the Terrorist Leader is not there. Sixth Scene - The Speech The Politician knows he cannot bow to terror, so he's going to give his speech. The PC's know The Terrorist Leader is there, somewhere. Cops are all over the area, convinced there will be a shooter nearby. Most of their manpower in fact is going towards that. The Politician himself has been quarantined and cops are right beside him at all times. Obviously it's impossible to shoot him and there's no way he could have been infected with the nanomachine bomb. He isn't. The Important Dude Standing Beside him has been. Midway through the speech, he's going to detonate like a carbomb and take the politician and lots of others with him. How you make that last important leap? They could be showing pictures of the Terrorist Leader around and Important Dude says 'Yeah, he shook my hand earlier, told me what a great thing is was we were doing'. At which point the PC's have to get him away from the massively crowded area before he goes off. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help running an Investigation
Top