Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Help! Running B10: Night’s Dark Terror
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garnfellow" data-source="post: 3272233" data-attributes="member: 1223"><p><strong>Help! Running B10: Night’s Dark Terror</strong></p><p></p><p>So a dear friend and long-time player in my various campaigns recently announced that he has joined the army for a four-year stint. He did four years in the marines about 12 years ago, but this decision was out of the blue and so came as something of a shock to all of us. And since we are in the middle of a war, and since we are all in our thirties now and many of us married and with kids, his decision is a pretty big, sobering deal for all of us.</p><p></p><p>In order to send him off in style, we have arranged a boys-only gaming retreat filled with Magic, miniatures, board games, and D&D, set for the last weekend in January. (We had initially offered him a trip to the city complete with bar-crawling and other adult shenanigans, but to his credit he said he’d rather roll dice.)</p><p></p><p>So a couple of weeks ago he casually mentions to a friend that he always wished he had finished Night’s Dark Terror, an adventure he had played in years ago with another group. I’ve never owned, ran, or played that module, but had heard really good things and this sounded like it would be a great surprise our Big Geek Retreat. I bought the PDF and have read it through quickly a couple of times.</p><p></p><p>It really does look like a great design – very advanced for 1986, and typical of the high quality material that came out of TSR UK. But it’s really more of a mini-campaign than a module, much less a one-shot game. So my mission is to pare this sucker down for one mammoth 8-hour session for 8 players. I need to compress, consolidate, and otherwise crunch this sprawling adventure down into something lean, mean, and utterly kick-ass. If Peter Jackson can do the whole LotR in nine hours, I should be able to do B10 in eight.</p><p></p><p>I’ll be using 3.5e rules, and have already converted the encounters for a 5th level party. I’ve got 12 pre-generated 3rd-level characters, and most of the players have selected a character. (The guest of honor will get to choose from the remainder.)</p><p></p><p>But I need some serious help from people who have played or ran this module – what parts should be cut? What parts must be kept? What parts should be changed, either because they didn’t work or wouldn’t in such a compressed setting?</p><p></p><p>Any and all thoughts would be much appreciated. Because of the very special nature of this game, I really want to nail this one.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 3272233, member: 1223"] [b]Help! Running B10: Night’s Dark Terror[/b] So a dear friend and long-time player in my various campaigns recently announced that he has joined the army for a four-year stint. He did four years in the marines about 12 years ago, but this decision was out of the blue and so came as something of a shock to all of us. And since we are in the middle of a war, and since we are all in our thirties now and many of us married and with kids, his decision is a pretty big, sobering deal for all of us. In order to send him off in style, we have arranged a boys-only gaming retreat filled with Magic, miniatures, board games, and D&D, set for the last weekend in January. (We had initially offered him a trip to the city complete with bar-crawling and other adult shenanigans, but to his credit he said he’d rather roll dice.) So a couple of weeks ago he casually mentions to a friend that he always wished he had finished Night’s Dark Terror, an adventure he had played in years ago with another group. I’ve never owned, ran, or played that module, but had heard really good things and this sounded like it would be a great surprise our Big Geek Retreat. I bought the PDF and have read it through quickly a couple of times. It really does look like a great design – very advanced for 1986, and typical of the high quality material that came out of TSR UK. But it’s really more of a mini-campaign than a module, much less a one-shot game. So my mission is to pare this sucker down for one mammoth 8-hour session for 8 players. I need to compress, consolidate, and otherwise crunch this sprawling adventure down into something lean, mean, and utterly kick-ass. If Peter Jackson can do the whole LotR in nine hours, I should be able to do B10 in eight. I’ll be using 3.5e rules, and have already converted the encounters for a 5th level party. I’ve got 12 pre-generated 3rd-level characters, and most of the players have selected a character. (The guest of honor will get to choose from the remainder.) But I need some serious help from people who have played or ran this module – what parts should be cut? What parts must be kept? What parts should be changed, either because they didn’t work or wouldn’t in such a compressed setting? Any and all thoughts would be much appreciated. Because of the very special nature of this game, I really want to nail this one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help! Running B10: Night’s Dark Terror
Top