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Help! Running B10: Night’s Dark Terror
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<blockquote data-quote="Lanefan" data-source="post: 3272682" data-attributes="member: 29398"><p>Oh, yeah. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> That, and they never did the least thing to find out whether there was any underlying connection between all the seemingly-random encounters. Oh, and they annoyed so many residents that nobody in the area would talk to them after a while... And, the PCs kept dying; there was complete turnover *twice* in the party between the time they started and the time they gave up.</p><p></p><p>Probably the worst DMing experience I've ever had was that bloody module! Though I did later use the lower valley (above Threshold) again for a different adventure with a higher-level group...and they still got thrashed on the bridge!</p><p>In my game, the party were trapped on the bridge...statues in front of them, and lots of Gnolls behind them at the bottom of the spiral tunnel (I had the Gnolls afraid to enter the tunnel, otherwise it'd have been a TPK in seconds). A party of 7 was by this point reduced to 2 functioning PCs and a third who had fled the party (and was never seen again), they retreated and managed to sneak past the Gnolls by swimming down the river. And that was the end of the 8-month(!) Night's Dark Terror experiment; they went off and found other things to do, fine with me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 3272682, member: 29398"] Oh, yeah. :) That, and they never did the least thing to find out whether there was any underlying connection between all the seemingly-random encounters. Oh, and they annoyed so many residents that nobody in the area would talk to them after a while... And, the PCs kept dying; there was complete turnover *twice* in the party between the time they started and the time they gave up. Probably the worst DMing experience I've ever had was that bloody module! Though I did later use the lower valley (above Threshold) again for a different adventure with a higher-level group...and they still got thrashed on the bridge! In my game, the party were trapped on the bridge...statues in front of them, and lots of Gnolls behind them at the bottom of the spiral tunnel (I had the Gnolls afraid to enter the tunnel, otherwise it'd have been a TPK in seconds). A party of 7 was by this point reduced to 2 functioning PCs and a third who had fled the party (and was never seen again), they retreated and managed to sneak past the Gnolls by swimming down the river. And that was the end of the 8-month(!) Night's Dark Terror experiment; they went off and found other things to do, fine with me. :) Lanefan [/QUOTE]
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