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help scaling treasure parcels in rsscue at rivenroar
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<blockquote data-quote="Dalzig" data-source="post: 4649060" data-attributes="member: 71406"><p>Yes, that's pretty much how it's expected to work. It does seem like a lot of magic items, but if you break it down it makes more sense. Each player is expected to have at least the basic 3 (armor, weapon, neck slot) at an appropriate level. That's 15 items by itself, of which you only get 12 through level 3. </p><p></p><p>And "expected" is kind of a bad word, but if you don't provide the party with those magic items, they <em>will</em> fall behind the power curve.</p><p></p><p>Also, "a lot" is a very relative term. Compared to 1e (at least, I hear so) it is a lot of magic items. Compared to 3.5, it is a very few amount of magic items.</p></blockquote><p></p>
[QUOTE="Dalzig, post: 4649060, member: 71406"] Yes, that's pretty much how it's expected to work. It does seem like a lot of magic items, but if you break it down it makes more sense. Each player is expected to have at least the basic 3 (armor, weapon, neck slot) at an appropriate level. That's 15 items by itself, of which you only get 12 through level 3. And "expected" is kind of a bad word, but if you don't provide the party with those magic items, they [I]will[/I] fall behind the power curve. Also, "a lot" is a very relative term. Compared to 1e (at least, I hear so) it is a lot of magic items. Compared to 3.5, it is a very few amount of magic items. [/QUOTE]
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help scaling treasure parcels in rsscue at rivenroar
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