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Help Starting 3.5 Characters at Level 9 for Tomb of Horrors
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<blockquote data-quote="Vespucci" data-source="post: 5590326" data-attributes="member: 6675688"><p>The 1e <em>Tomb of Horrors</em> had pre-gen characters.</p><p></p><p>That said, "expected rate of fatality"? It's not a killer dungeon. It doesn't aim to humble the players, just to make them think. It has a couple of brutal episodes, but it's nothing on <em>Isle of the Ape</em>. Compare introductions (they're both written by Gary):</p><p style="margin-left: 20px"><em>"As clever players will gather from a reading of the Legend of the Tomb, this dungeon has more tricks and traps than it has monsters to fight. THIS IS A THINKING PERSON'S MODULE, AND IF YOUR GROUP IS A HACK AND SLAY GATHERING, THEY WILL BE UNHAPPY! In the latter case, it is better to skip the whole thing."</em> (ToH intro)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>"The place you are about to send your Player Characters is a very deadly one indeed. Well, players have been asking for high-level adventures, and you are about to give them what they've been asking for (in spades). Before they begin, and before you prepare to run, remember this: if you DM this module according to the rules of the game, and its spirit, the best of players are going to be in real trouble before very long [...] Too many players are marching around claiming that they have character able to handle anything. Now is the time to let them demonstrate the mettle of these invincible characters they have."</em> (IotA intro)</p> <p style="margin-left: 20px"></p><p>IMO, the <em>Tomb's</em> ferocious reputation comes mainly from refs not following the advice on skipping it. Of course, who wants to admit that their group is a "hack and slay gathering"?</p></blockquote><p></p>
[QUOTE="Vespucci, post: 5590326, member: 6675688"] The 1e [I]Tomb of Horrors[/I] had pre-gen characters. That said, "expected rate of fatality"? It's not a killer dungeon. It doesn't aim to humble the players, just to make them think. It has a couple of brutal episodes, but it's nothing on [I]Isle of the Ape[/I]. Compare introductions (they're both written by Gary): [INDENT][I]"As clever players will gather from a reading of the Legend of the Tomb, this dungeon has more tricks and traps than it has monsters to fight. THIS IS A THINKING PERSON'S MODULE, AND IF YOUR GROUP IS A HACK AND SLAY GATHERING, THEY WILL BE UNHAPPY! In the latter case, it is better to skip the whole thing."[/I] (ToH intro) [I]"The place you are about to send your Player Characters is a very deadly one indeed. Well, players have been asking for high-level adventures, and you are about to give them what they've been asking for (in spades). Before they begin, and before you prepare to run, remember this: if you DM this module according to the rules of the game, and its spirit, the best of players are going to be in real trouble before very long [...] Too many players are marching around claiming that they have character able to handle anything. Now is the time to let them demonstrate the mettle of these invincible characters they have."[/I] (IotA intro) [/INDENT]IMO, the [I]Tomb's[/I] ferocious reputation comes mainly from refs not following the advice on skipping it. Of course, who wants to admit that their group is a "hack and slay gathering"? [/QUOTE]
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Help Starting 3.5 Characters at Level 9 for Tomb of Horrors
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