Northrundicandus, stay out, please.
I'm trying to get the entire D&D community to help with this. It's 1e, but 3e players obviously will be able to help out as well. On the third level of a dungeon I rolled up a pathetic monster for one room. 12 kobolds.
As an intellectual challenge, I want to make this encounter not the easiest but the hardest of the entire level.
Here's the plan so far. The kobolds have a room with a raised dais that has two big "steps." At the top is the front half of a hollow statue - the indentation is large enough for a kobold to stand inside.
4 kobolds are on the first step with spears. 8 kobolds are on the second tier with bows and flasks of oil (4 with bows, 2 with flasks, 2 with torches).
The front line parries only (that's a -4 benefit to AC in my system), and are up high (+1 to hit, -1 to be hit). I think I'll also provide the tiers with a solid railing (cover - another bonus to AC). If the party doesn't think (this is the test), they'll storm the dais.
The front line of kobolds is just buying time. The second rank will throw oil and torches, plus bow fire. Now, there's also two locking pits next to the dais - one at the front, one at one side. The kobold in the statue controls the pit openings and closings. I hope to isolate a couple of PCs or men at arms in a locked pit.
Can anyone give me additional suggestions? One of the biggest hurdles is the sleep spell I assume the wizard is carrying...
I'm trying to get the entire D&D community to help with this. It's 1e, but 3e players obviously will be able to help out as well. On the third level of a dungeon I rolled up a pathetic monster for one room. 12 kobolds.
As an intellectual challenge, I want to make this encounter not the easiest but the hardest of the entire level.
Here's the plan so far. The kobolds have a room with a raised dais that has two big "steps." At the top is the front half of a hollow statue - the indentation is large enough for a kobold to stand inside.
4 kobolds are on the first step with spears. 8 kobolds are on the second tier with bows and flasks of oil (4 with bows, 2 with flasks, 2 with torches).
The front line parries only (that's a -4 benefit to AC in my system), and are up high (+1 to hit, -1 to be hit). I think I'll also provide the tiers with a solid railing (cover - another bonus to AC). If the party doesn't think (this is the test), they'll storm the dais.
The front line of kobolds is just buying time. The second rank will throw oil and torches, plus bow fire. Now, there's also two locking pits next to the dais - one at the front, one at one side. The kobold in the statue controls the pit openings and closings. I hope to isolate a couple of PCs or men at arms in a locked pit.
Can anyone give me additional suggestions? One of the biggest hurdles is the sleep spell I assume the wizard is carrying...