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<blockquote data-quote="KarinsDad" data-source="post: 3061263" data-attributes="member: 2011"><p>Not so good in combat since Charm gets the save at +5 if the target is threatened or attacked.</p><p></p><p>Not bad out of combat due to it's duration, but Dominate is a lot stronger.</p><p></p><p></p><p></p><p>This is an extremely expensive Magic Missile.</p><p></p><p>11 PP at 11th level to do the same amount of damage that a 9th level Wizard does with a 1st level spell. Against a same level Fighter, you'd probably have to hit him 6 or so times with this (6 rounds 66 PP ~105 hit points) to take him down compared to hitting him twice with an Energy Ray (2 rounds 22 PP ~99 hit points).</p><p></p><p>Sure, it can have limited utility in that it can do nonlethal damage or it can damage objects, and it is autohit (if the opponent does not have spell resistance), but it is very pricey for the damage it does. It's hard to use it as a "knock out" power, but it can bust up a lock.</p><p></p><p></p><p></p><p>Very few powers are concentration. So, unless you are doing the Control Body trick, this is almost a worthless power. And, many powers that are concentration have ways to increase their duration. For example, an extra one PP will take Psionic Dominate from concentration to one hour.</p><p></p><p></p><p>The rest of your suggestions are right on target (although I would suggest Psionic Meditation before ever taking Psicrystal Containment).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3061263, member: 2011"] Not so good in combat since Charm gets the save at +5 if the target is threatened or attacked. Not bad out of combat due to it's duration, but Dominate is a lot stronger. This is an extremely expensive Magic Missile. 11 PP at 11th level to do the same amount of damage that a 9th level Wizard does with a 1st level spell. Against a same level Fighter, you'd probably have to hit him 6 or so times with this (6 rounds 66 PP ~105 hit points) to take him down compared to hitting him twice with an Energy Ray (2 rounds 22 PP ~99 hit points). Sure, it can have limited utility in that it can do nonlethal damage or it can damage objects, and it is autohit (if the opponent does not have spell resistance), but it is very pricey for the damage it does. It's hard to use it as a "knock out" power, but it can bust up a lock. Very few powers are concentration. So, unless you are doing the Control Body trick, this is almost a worthless power. And, many powers that are concentration have ways to increase their duration. For example, an extra one PP will take Psionic Dominate from concentration to one hour. The rest of your suggestions are right on target (although I would suggest Psionic Meditation before ever taking Psicrystal Containment). [/QUOTE]
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