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help, the pc's are unstoppable [Thread necromancy]
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<blockquote data-quote="Henry" data-source="post: 512923" data-attributes="member: 158"><p>There's something a lot of people are forgetting.</p><p></p><p>In a party of 8 characters, that's a party that has TWICE as many actions as a smaller (4-char.) party. If these actions have ANY effect, that's powerful. If their actions have POWERFUL effect, that's DEVASTATING.</p><p></p><p>The answer here is two-fold.</p><p></p><ol> <li data-xf-list-type="ol">Face them against hordes of lower-level enemies that are not immediately killed by mass damage spells. For your party, creatures that are CR's 8 through 12, introducing approximately 15 to 20 of them can be a difficult challenge. Such creatures do not roll over easily, and pack enough punch such that attrition will make the players think twice about undertaking the encounter. Always leave a means of escape, even if it's one they don't like.<br /> <br /> Also, remember that hordes of small creatures are more deadly than one large one. Even against a CR20 dragon, your PC's stand a good chance of killing it just due to the fact that they get 8 attacks versus the creature's one. This has always been the case, no matter what the game.<br /> </li> <li data-xf-list-type="ol">As others have said, introduce challanges that Swords and Spells cannot overcome. Natural disasters, the death of a royal family, an invading army of tens of thousands, or simply a horrific prophecy that if someone does not take steps will come to pass.<br /> [/list=1]</li> </ol></blockquote><p></p>
[QUOTE="Henry, post: 512923, member: 158"] There's something a lot of people are forgetting. In a party of 8 characters, that's a party that has TWICE as many actions as a smaller (4-char.) party. If these actions have ANY effect, that's powerful. If their actions have POWERFUL effect, that's DEVASTATING. The answer here is two-fold. [list=1] [*]Face them against hordes of lower-level enemies that are not immediately killed by mass damage spells. For your party, creatures that are CR's 8 through 12, introducing approximately 15 to 20 of them can be a difficult challenge. Such creatures do not roll over easily, and pack enough punch such that attrition will make the players think twice about undertaking the encounter. Always leave a means of escape, even if it's one they don't like. Also, remember that hordes of small creatures are more deadly than one large one. Even against a CR20 dragon, your PC's stand a good chance of killing it just due to the fact that they get 8 attacks versus the creature's one. This has always been the case, no matter what the game. [*]As others have said, introduce challanges that Swords and Spells cannot overcome. Natural disasters, the death of a royal family, an invading army of tens of thousands, or simply a horrific prophecy that if someone does not take steps will come to pass. [/list=1][/list] [/QUOTE]
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