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<blockquote data-quote="AuraSeer" data-source="post: 1995635" data-attributes="member: 1331"><p>I don't suppose you have access to <em>animate dead</em>? Skeletons and zombies are great for repetitive manual labor. Hand 'em a bunch of sacks, set them to carting stuff, and go take a nap. It might take them a while, but they will never get tired or bored.</p><p></p><p>If the twisting corridors are too complex for mindless undead to navigate, first have them dig through a few walls. Make a short, straight path from the treasure hoard to the exit. (<em>Stone shape</em> might be more useful here, rather than trying to dig a huge long tunnel.)</p><p></p><p>Failing that, just make multiple trips. If you use <em>floating disk</em> and fill all your bags of holding each time, you shouldn't need too many trips. Spells like <em>fly</em> or just <em>expeditious retreat</em> will make things go faster. Assuming you moved on foot, how much distance would you need to cover?</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 1995635, member: 1331"] I don't suppose you have access to [i]animate dead[/i]? Skeletons and zombies are great for repetitive manual labor. Hand 'em a bunch of sacks, set them to carting stuff, and go take a nap. It might take them a while, but they will never get tired or bored. If the twisting corridors are too complex for mindless undead to navigate, first have them dig through a few walls. Make a short, straight path from the treasure hoard to the exit. ([i]Stone shape[/i] might be more useful here, rather than trying to dig a huge long tunnel.) Failing that, just make multiple trips. If you use [i]floating disk[/i] and fill all your bags of holding each time, you shouldn't need too many trips. Spells like [i]fly[/i] or just [i]expeditious retreat[/i] will make things go faster. Assuming you moved on foot, how much distance would you need to cover? [/QUOTE]
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