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HELP: Undead adventure! (my players go away!)
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<blockquote data-quote="shilsen" data-source="post: 1943294" data-attributes="member: 198"><p>How about a paladin for the BBEG? Here's the scenario: The cemetery is far enough away from civilization that the undead it contained weren't really a threat, especially since they rarely left its bounds. Unfortunately, a week ago, the mighty paladin Sir Bob of the Incredibly Shiny Order learned of some evil relic which is buried in the cemetery and headed there to destroy it. Unfortunately, since Int was his dump stat, Sir Bob wasn't completely informed/sure about the relic's location, so it's taking him more time than he expected. And being a member of the Incredibly Shiny Order, he is happily smiting and destroying the undead he encounters. The end result? A lot of very pissed-off undead have fled the cemetery and are causing mayhem nearby, coincidentally where the PCs show up. Now not only do the PCs have to deal with the undead, but they have to find and persuade Sir Bob to stop what he is doing (esp. if he is wrong). </p><p></p><p>You could vary the above in a lot of ways. Perhaps it's not a relic which Sir Bob was after, but a lich who was content to live in the cemetery and use the weaker undead as servitors while he went about his academic studies about death. Unfortunately, he's the only one who can recall the undead, and Bob's not just destroyed the lich's wards which held them in there but is about to smash his undead skull in when the PCs show up.</p><p></p><p>And you might want to change Sir Bob's name and that of the Incredibly Shiny Order, since I have them copyrighted for my game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Hope that helps.</p></blockquote><p></p>
[QUOTE="shilsen, post: 1943294, member: 198"] How about a paladin for the BBEG? Here's the scenario: The cemetery is far enough away from civilization that the undead it contained weren't really a threat, especially since they rarely left its bounds. Unfortunately, a week ago, the mighty paladin Sir Bob of the Incredibly Shiny Order learned of some evil relic which is buried in the cemetery and headed there to destroy it. Unfortunately, since Int was his dump stat, Sir Bob wasn't completely informed/sure about the relic's location, so it's taking him more time than he expected. And being a member of the Incredibly Shiny Order, he is happily smiting and destroying the undead he encounters. The end result? A lot of very pissed-off undead have fled the cemetery and are causing mayhem nearby, coincidentally where the PCs show up. Now not only do the PCs have to deal with the undead, but they have to find and persuade Sir Bob to stop what he is doing (esp. if he is wrong). You could vary the above in a lot of ways. Perhaps it's not a relic which Sir Bob was after, but a lich who was content to live in the cemetery and use the weaker undead as servitors while he went about his academic studies about death. Unfortunately, he's the only one who can recall the undead, and Bob's not just destroyed the lich's wards which held them in there but is about to smash his undead skull in when the PCs show up. And you might want to change Sir Bob's name and that of the Incredibly Shiny Order, since I have them copyrighted for my game ;) Hope that helps. [/QUOTE]
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