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<blockquote data-quote="terrainmonkey" data-source="post: 1918622" data-attributes="member: 26827"><p>First of all, iuz is a god and can see anything he wants to see. if he is starting something evil, he would definitely find out where the party was staying and send a group of hombres to capture, torture, and kill them. this might lead the campaign into a direction where, even though he might not know EXACTLY where they were, he would have a reasonable idea as to a certain location or area they were adventuring. then, he could send the party there, to find out why his schemes and a couple of his goons had been taken out. He would try to find out who they were, what they were up to and if it would be wise to either hire them or kill them. scare them a little when they get back to town and have one of the npcs tell them that people have been looking for folks who fit thier description. then, have the Pcs go to other towns to find out the same thing from townsfolk and innkeepers. This works really well if you have two groups of Pcs, one good, and one evil, who know nothing of each other and when they get to the point they are meeting, have both parties meet at the same place and duke it out. I've done that before, and it is FUN and Hell!</p></blockquote><p></p>
[QUOTE="terrainmonkey, post: 1918622, member: 26827"] First of all, iuz is a god and can see anything he wants to see. if he is starting something evil, he would definitely find out where the party was staying and send a group of hombres to capture, torture, and kill them. this might lead the campaign into a direction where, even though he might not know EXACTLY where they were, he would have a reasonable idea as to a certain location or area they were adventuring. then, he could send the party there, to find out why his schemes and a couple of his goons had been taken out. He would try to find out who they were, what they were up to and if it would be wise to either hire them or kill them. scare them a little when they get back to town and have one of the npcs tell them that people have been looking for folks who fit thier description. then, have the Pcs go to other towns to find out the same thing from townsfolk and innkeepers. This works really well if you have two groups of Pcs, one good, and one evil, who know nothing of each other and when they get to the point they are meeting, have both parties meet at the same place and duke it out. I've done that before, and it is FUN and Hell! [/QUOTE]
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