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HELP WANTED - my game tonight
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<blockquote data-quote="Barendd Nobeard" data-source="post: 2180495" data-attributes="member: 960"><p>Cactus farm! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>It's a mining town, right? Mining is horrible, dangerous, low-paying work. I can't imagine that anyone in town is ever in a good mood. And since you're playing a borderline horror game, it gives new meaning to the line from the song <strong>Sixteen Tons</strong>: "I owe my soul to the company store." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p></p><p></p><p>Think of all the cool mining implements you could throw during a fight in a mining supply depot (especially if the PCs don't have their weapons with them for some reason, or get disarmed a lot).</p><p></p><p>Local brothel--just what would be in an Innsmouth-type town brothel anyway? <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p></p><p>Of course, something could "herd" them into the mine. That's a great place for a fight--all the shafts and tunnels could really make for some interesting tactics (from both sides); not to mention all of the interesting implements they could use during the fight. And if the mine they enter isn't too extensively developed (or has had part of the mine blocked off due to a cave-in), you can keep the "battlefield" relatively small. Imagine their horror when, in the middle of the fight, the canaries in the cages start dieing--that should put some time pressure on them....</p><p></p><p>And, if you've even see "The Wicker Man" (which has nothing to do with mining), you have a great example of a red herring thrown at an investigator.</p></blockquote><p></p>
[QUOTE="Barendd Nobeard, post: 2180495, member: 960"] Cactus farm! ;) It's a mining town, right? Mining is horrible, dangerous, low-paying work. I can't imagine that anyone in town is ever in a good mood. And since you're playing a borderline horror game, it gives new meaning to the line from the song [b]Sixteen Tons[/b]: "I owe my soul to the company store." :eek: Think of all the cool mining implements you could throw during a fight in a mining supply depot (especially if the PCs don't have their weapons with them for some reason, or get disarmed a lot). Local brothel--just what would be in an Innsmouth-type town brothel anyway? :] :uhoh: Of course, something could "herd" them into the mine. That's a great place for a fight--all the shafts and tunnels could really make for some interesting tactics (from both sides); not to mention all of the interesting implements they could use during the fight. And if the mine they enter isn't too extensively developed (or has had part of the mine blocked off due to a cave-in), you can keep the "battlefield" relatively small. Imagine their horror when, in the middle of the fight, the canaries in the cages start dieing--that should put some time pressure on them.... And, if you've even see "The Wicker Man" (which has nothing to do with mining), you have a great example of a red herring thrown at an investigator. [/QUOTE]
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