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Help wanted: Spellcaster Tactics (my players -- out!)
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<blockquote data-quote="Joshua Randall" data-source="post: 2676425" data-attributes="member: 7737"><p>Another cool, thematic spell from FRCS or Magic of Faerun is <em>death armor</em> -- somewhat comparable to <em>fire shield</em>. Probably won't do much against the PCs themselves, but would help against any summonees or whatnot.</p><p></p><p>If you go with the Use Magic Device suggestion, your necromancer needs an item of <em>improved invisibility</em>. He can then safely bombard the party with long-range attack spells. Well, at least until the PCs bust out <em>see invis</em> or <em>true seeing</em>.</p><p></p><p>Does the evil guy know any friendly evil clerics? He could get them to cast <em>unhallow</em> and tie it to something annoying (for the PCs). This would also help with any undead minions who are wandering about.</p><p></p><p>Don't forget about <em>ethereal jaunt</em> or <em>shadow walk</em> as other escape mechanisms -- not just <em>teleport</em>.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 2676425, member: 7737"] Another cool, thematic spell from FRCS or Magic of Faerun is [i]death armor[/i] -- somewhat comparable to [i]fire shield[/i]. Probably won't do much against the PCs themselves, but would help against any summonees or whatnot. If you go with the Use Magic Device suggestion, your necromancer needs an item of [i]improved invisibility[/i]. He can then safely bombard the party with long-range attack spells. Well, at least until the PCs bust out [i]see invis[/i] or [i]true seeing[/i]. Does the evil guy know any friendly evil clerics? He could get them to cast [i]unhallow[/i] and tie it to something annoying (for the PCs). This would also help with any undead minions who are wandering about. Don't forget about [i]ethereal jaunt[/i] or [i]shadow walk[/i] as other escape mechanisms -- not just [i]teleport[/i]. [/QUOTE]
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Help wanted: Spellcaster Tactics (my players -- out!)
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