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Help with 5th level spells
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<blockquote data-quote="bret" data-source="post: 452950" data-attributes="member: 713"><p>Teleport is your one required Transmutation spell, so your other spell can be from anywhere.</p><p></p><p>I would seriously consider Permanency if your GM does a lot of invisible creatures. Permanent See Invisible frees up the spell slot. Some people don't like this (it can be dispelled), but being able to just see them any time someone invisible comes close can be a life saver.</p><p></p><p>Shadow Evocation is an Illusion spell from the PHB.</p><p></p><p>I personally like Summon Monster V. Lots of good monsters available, including the elementals. Getting 1-3 Lantern Archons against something that can't fly is also extremely effective.</p></blockquote><p></p>
[QUOTE="bret, post: 452950, member: 713"] Teleport is your one required Transmutation spell, so your other spell can be from anywhere. I would seriously consider Permanency if your GM does a lot of invisible creatures. Permanent See Invisible frees up the spell slot. Some people don't like this (it can be dispelled), but being able to just see them any time someone invisible comes close can be a life saver. Shadow Evocation is an Illusion spell from the PHB. I personally like Summon Monster V. Lots of good monsters available, including the elementals. Getting 1-3 Lantern Archons against something that can't fly is also extremely effective. [/QUOTE]
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Help with 5th level spells
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