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<blockquote data-quote="Oofta" data-source="post: 7304090" data-attributes="member: 6801845"><p>You've already got some great advice that I'd agree with. Limit size of the group somehow, narrate things that aren't all that important, etc.</p><p></p><p>Another thing I've done is to make sure that you move the spotlight. There are several ways of doing this including using a loose "initiative order" for different people or groups. If one or more people want to do "X", focus on them for a few minutes and then switch focus to another person/group. You can even do this across sessions ... if Bob and Sue got a lot of the spotlight in the last game, try to focus it on Joe and Tim next session. </p><p></p><p>There's only so much time in a game so do it like TV shows with a big equal-opportunity cast. Everybody gets their time on-screen, but sometimes the story arc focuses on one or two individuals while other things are just kind of shuffled to the background.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7304090, member: 6801845"] You've already got some great advice that I'd agree with. Limit size of the group somehow, narrate things that aren't all that important, etc. Another thing I've done is to make sure that you move the spotlight. There are several ways of doing this including using a loose "initiative order" for different people or groups. If one or more people want to do "X", focus on them for a few minutes and then switch focus to another person/group. You can even do this across sessions ... if Bob and Sue got a lot of the spotlight in the last game, try to focus it on Joe and Tim next session. There's only so much time in a game so do it like TV shows with a big equal-opportunity cast. Everybody gets their time on-screen, but sometimes the story arc focuses on one or two individuals while other things are just kind of shuffled to the background. [/QUOTE]
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