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Help with a 30th Level Monk
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<blockquote data-quote="Bront" data-source="post: 2354785" data-attributes="member: 19696"><p>Non VoP monk. I didn't include any of the items in the character sheet math yet, they are ones I am thinking about. Some will have to be combined or turned slotless (1.5 to x2 cost) in order for them to stack.</p><p></p><p>I still need a good item that lets me get weapon properties on my hands. I see one that gives me +5 enchantment, but no other special abilities.</p><p></p><p>Items are the math section at the bottom.</p><p></p><p>[CODE][B]Name:[/B] XXXX</p><p>[B]Class:[/B] Monk (25), Initiate of Pistis Sophia(3)</p><p>[B]Race:[/B] Human Saint (Native Outsider)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] LG</p><p>[B]Deity:[/B] Yes? ;)</p><p></p><p>[B]Str:[/B] 20 +5 (8p.) [B]Level:[/B] 28 [B]XP:[/B] Lots</p><p>[B]Dex:[/B] 25 +7 (10p.) [B]BAB:[/B] +19 [B]HP:[/B] 143+ (28d8+)</p><p>[B]Con:[/B] 22 +6 (6p.) [B]Grapple:[/B] +30 [B]Dmg Red:[/B] 10/Evil, 10/Magic</p><p>[B]Int:[/B] 20 +5 (8p.) [B]Speed:[/B] 120' [B]Spell Res:[/B] 35</p><p>[B]Wis:[/B] 24 +7 (8p.) [B]Init:[/B] +7 [b]Energy Resistance[/b] 10 Fire </p><p>[B]Cha:[/B] 17 +3 (0p.) [B]ACP:[/B] 0 </p><p></p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +6 +0 +0 +22 38</p><p>[B]Touch:[/B] 38 [B]Flatfooted:[/B] 38</p><p>Monk Bonus: +6</p><p>Wis Bonus: +8</p><p>Insight Bonus +8</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 16 +6 +31</p><p>[B]Ref:[/B] 16 +6 +31</p><p>[B]Will:[/B] 16 +8 +33</p><p>[b]Immunities:[/b] Acid, Cold, Electricity, Petrification, Natural Diseases, Poison</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Unarmed +37 2d10+13* XX-XXxX</p><p>*Damage Bonuses</p><p>Holy Ki: +2d6 Holy to evil</p><p>Holy Touch: +1d6 Holy Damage vs Evil, +1d8 bs Evil Undead</p><p></p><p>[B]Languages:[/B] Human, Celestial, Elven, Draconic, Fiendish, Aurin</p><p></p><p>[B]Abilities:[/B] </p><p>Flurry of Blows (Ex): 2 Extra attacks at full BAB with Unarmed or Monk weapons</p><p>Unarmed Strike: deals lethal or nonlethal damage, treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.</p><p>Still Mind (Ex): +2 bonus on saving throws against enchantment spells.</p><p>Ki Strike (Su): Unarmed attacks are treated as magic weapons, lawful weapons, and adamantine weapons for dealing damage and bypassing hardness.</p><p>Slow Fall (Ex): Can use a nearby wall to slow her descent and fall any distance without harm.</p><p>Purity of Body (Ex): immunity to all diseases except supernatural and magical.</p><p>Wholeness of Body (Su): Heal up to 2 times Monk Level per day, spread through out the day.</p><p>Improved Evasion (Ex): no damage on a successful Reflex save, half damage on a failed save.</p><p>Diamond Body (Su): Immunity to poisons of all kinds.</p><p>Abundant Step (Su): dimension door 1/day. CL = 1/2 Monk Level.</p><p>Diamond Soul (Ex): spell resistance equal to monk level + 10.</p><p>Quivering Palm (Su): once a week, Fortitude saving throw (DC 10 + 1/2 monk level + Wis mod)</p><p>Timeless Body (Ex): longer takes penalties to her ability scores for aging and cannot be magically aged.</p><p>Tongue of the Sun and Moon (Ex): Can speak with any living creature.</p><p>Empty Body (Su): Ethereal state, 1 round per monk level per day.</p><p>Perfect Self: treated as an outsider for spells and magical effects. gains damage reduction 10/magic</p><p>Uncanny Dodge (Ex): retains Dex bonus to AC even if flat-footed, or struck by an invisible attacker.</p><p>[u]Saint (BoED 185)[/u]</p><p>Native Outsider Type</p><p>Wis Insite Bonus to Armor</p><p>Holy Power: All DCs +2</p><p>Holy Touch: +1d6 Holy Damage vs Evil, +1d8 bs Evil Undead, Evil Outsider, even if struck from a natural attack by such a being.</p><p>Spell-Like Ability: Guidance, Resistance, Virture, Bless. CL=HD, DC Cha based.</p><p>Damage Reduction: 10/Evil</p><p>Fast Healing 10 : Heals 10 HP per round</p><p>Immunities: Acid, Cold, Electricity, Petrification</p><p>Keen Vision: Lowlight and Darkvision 60'</p><p>Protective Aura: Free action, surround with nimbus of light, 20' Rad, x2 Strenght Magic Circle against Evil and Lesser Globe of Invulnerabiliy, CL=HD.</p><p>Resistances: Fire 10, +4 save vs Poison</p><p>Tongues: Always under an effect of Tongues.</p><p>Stats: +2 Con, +2 Wis, +4 Cha</p><p></p><p>[B]Feats:[/B]</p><p></p><p>[B]Skill Points:[/B] 310 [B]Max Ranks:[/B] 33/16.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>[B]Total Weight:[/B]XXlb [B]Money:[/B] 0</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] XXX XXX XXX XXX XXX</p><p></p><p>[B]Age:[/B] 35</p><p>[B]Height:[/B] X'XX"</p><p>[B]Weight:[/B] XXXlb</p><p>[B]Eyes:[/B] XXXX</p><p>[B]Hair:[/B] XXXX</p><p>[B]Skin:[/B] XXXX[/CODE]</p><p><strong>Appearance:</strong> XXXX</p><p></p><p><strong>Background:</strong> XXXX</p><p></p><p>Math and following:</p><p>[sblock]Stats</p><p>Initial</p><p>Str 15 8</p><p>Dex 16 10</p><p>Con 14 6</p><p>Int 15 8</p><p>Wis 15 8</p><p>Cha 8 0</p><p></p><p>Bonus</p><p>4 Dex</p><p>8 Wis</p><p>12 Dex</p><p>16 Dex</p><p>20 Dex</p><p>24 Wis</p><p>28 Con</p><p></p><p>+1 to all 3 mental for age</p><p>+5 to all 6 (Books)</p><p></p><p>Str 20 = 20</p><p>Dex 25 = 25</p><p>Con 20 +2= 22</p><p>Int 20 = 20 </p><p>Wis 22 +2= 24</p><p>Cha 13 +4= 17</p><p></p><p>Advance</p><p>25 Monk</p><p>3 Initiate of Pistis Sophia (BoED 64)</p><p>2 Saint</p><p></p><p></p><p>Feats</p><p>1 Sacred Vow (BoEd) +2 Diplomacy</p><p>1 Improved Grapple - +4 to grapple, no AoO</p><p>3 Combat Reflexes - 1 AoO per Dex Bonus per Round</p><p>6 Servant of the Heavans (BOED) +1 to one roll once per day when doing good.</p><p>9 Intuitive Attack (BoED) Use Wis as Bonus to hit instead of Str with simple or natural weapons.</p><p>12 Sanctify Ki (BoED) Strikes Considered Good Aligned, +1 dmg vs Evil or +1d4 vs Evil Outsiders or Undead</p><p>15 Freezing the Lifeblood (CW 99) DC 10 + 1/2 level + Wis mod) Paralyzed 1d4+1, Stunning Fist Use</p><p>18 Holy Ki (BoED) Strikes considered Holy, and do extra 2d6 Holy. Dmg does not stack with Sactify</p><p>21 Exceptional Deflection (Epic) Deflect any ranged attack (even spells)</p><p>24 Imp Ki Strike (Epic) Unarmed is considered Epic for bypassing DR</p><p>27 Reflect Arrows (Epic) Reflect deflections back at attacker</p><p></p><p></p><p></p><p></p><p>Monk Feats</p><p>1 Stunning Fist - DC 10 + 1/2 level + Wis mod, Stun for 1 round, 26/day.</p><p>2 Deflect Arrows - Once per round, may deflect arrow that hit for no damage</p><p>6 Improved Trip - Trip does not provoke an AoO, +4 to Trip Check, Free attack if successfull.</p><p>25 Infinate Deflection (Epic) Infinate deflections per round.</p><p></p><p>Initiate of Pistis Sophia</p><p>26 Fist of the Heavens (BoED) Stunning Fist DC +2 vs Evil, staggered for 1 round after stunn.</p><p></p><p></p><p>Saint (BoED 185)</p><p>Native Outsider Type</p><p>Wis Insite Bonus to Armor</p><p>Holy Power: All DCs +2</p><p>Holy Touch: +1d6 Holy Damage vs Evil, +1d8 bs Evil Undead, Evil Outsider, even if struck from a natural attack by such a being.</p><p>Spell-Like Ability: Guidance, Resistance, Virture, Bless. CL=HD, DC Cha based.</p><p>Damage Reduction: 10/Evil</p><p>Fast Healing 10 : Heals 10 HP per round</p><p>Immunities: Acid, Cold, Electricity, Petrification</p><p>Keen Vision: Lowlight and Darkvision 60'</p><p>Protective Aura: Free action, surround with nimbus of light, 20' Rad, x2 Strenght Magic Circle against Evil and Lesser Globe of Invulnerabiliy, CL=HD.</p><p>Resistances: Fire 10, +4 save vs Poison</p><p>Tongues: Always under an effect of Tongues.</p><p>Stats: +2 Con, +2 Wis, +4 Cha</p><p></p><p>Gear:</p><p> 56,000 Retributive Amulet (BoED) +2 Sacred to AC, melee damage done split between attacker and wearer (Round to attacker). Special effects are not split.</p><p> 44,000 Ring of Greater Fire Resistance (30)</p><p> 44,000 Ring of Greater Sonic Resistance (30)</p><p>250,000 Ring of Virtuous Good (Epic) Permanent Holy Aura</p><p> 36,000 Bracers of Health +6</p><p> 36,000 Belt of Strength +6</p><p>256,000 Boots of Swiftness (Epic) +6 Dex. speed doubles, evasion, +20 on Balance, Climb, Jump, and Tumble checks. Haste (CL20) 3/day. </p><p> 64,000 Bracers of Armor +8</p><p> 36,000 Gloves of Dexterity +6</p><p> 36,000 Periapt of Wisdom +6</p><p>600,000 Ring of Weaponbreaking?</p><p> 13,000 Monk's Belt - +5 monk Levels for AC and Damage, +1 Stunning Fist use.</p><p> 24,000 Cloak of Minor Displacement</p><p> 56,000 Robe of Stars - +1 Luck Bonus to Saves, 6 +5 Shuricans, can travel to astral plane.</p><p>120,000 Amulet of the Planes</p><p> 50,000 Amulet of Natural Armor +5</p><p>137,500 Tome of Clear Thought +5 Int</p><p>137,500 Tome of Leadership and Influince +5 Cha</p><p>137,500 Tome of Understanding +5 Wis</p><p>137,500 Manual of Bodily Health +5 Con</p><p>137,500 Manual of Gainful Exerxise +5 Str</p><p>137,500 Manual of Quickness of Action +5 Dex</p><p> 30,000 Pale Green Ioun Stone</p><p> 9,000 Neclace of Adeptation</p><p> 40,000 Ring of Freedom of Movement</p><p> 2,500 Ring of Sustenance</p><p>150,000 Amulet of Mighty Fists</p><p>200,600 Neclace of Natural Weapons (Net +10 bonus)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Bront, post: 2354785, member: 19696"] Non VoP monk. I didn't include any of the items in the character sheet math yet, they are ones I am thinking about. Some will have to be combined or turned slotless (1.5 to x2 cost) in order for them to stack. I still need a good item that lets me get weapon properties on my hands. I see one that gives me +5 enchantment, but no other special abilities. Items are the math section at the bottom. [CODE][B]Name:[/B] XXXX [B]Class:[/B] Monk (25), Initiate of Pistis Sophia(3) [B]Race:[/B] Human Saint (Native Outsider) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] LG [B]Deity:[/B] Yes? ;) [B]Str:[/B] 20 +5 (8p.) [B]Level:[/B] 28 [B]XP:[/B] Lots [B]Dex:[/B] 25 +7 (10p.) [B]BAB:[/B] +19 [B]HP:[/B] 143+ (28d8+) [B]Con:[/B] 22 +6 (6p.) [B]Grapple:[/B] +30 [B]Dmg Red:[/B] 10/Evil, 10/Magic [B]Int:[/B] 20 +5 (8p.) [B]Speed:[/B] 120' [B]Spell Res:[/B] 35 [B]Wis:[/B] 24 +7 (8p.) [B]Init:[/B] +7 [b]Energy Resistance[/b] 10 Fire [B]Cha:[/B] 17 +3 (0p.) [B]ACP:[/B] 0 [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +6 +0 +0 +22 38 [B]Touch:[/B] 38 [B]Flatfooted:[/B] 38 Monk Bonus: +6 Wis Bonus: +8 Insight Bonus +8 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 16 +6 +31 [B]Ref:[/B] 16 +6 +31 [B]Will:[/B] 16 +8 +33 [b]Immunities:[/b] Acid, Cold, Electricity, Petrification, Natural Diseases, Poison [B]Weapon Attack Damage Critical[/B] Unarmed +37 2d10+13* XX-XXxX *Damage Bonuses Holy Ki: +2d6 Holy to evil Holy Touch: +1d6 Holy Damage vs Evil, +1d8 bs Evil Undead [B]Languages:[/B] Human, Celestial, Elven, Draconic, Fiendish, Aurin [B]Abilities:[/B] Flurry of Blows (Ex): 2 Extra attacks at full BAB with Unarmed or Monk weapons Unarmed Strike: deals lethal or nonlethal damage, treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons. Still Mind (Ex): +2 bonus on saving throws against enchantment spells. Ki Strike (Su): Unarmed attacks are treated as magic weapons, lawful weapons, and adamantine weapons for dealing damage and bypassing hardness. Slow Fall (Ex): Can use a nearby wall to slow her descent and fall any distance without harm. Purity of Body (Ex): immunity to all diseases except supernatural and magical. Wholeness of Body (Su): Heal up to 2 times Monk Level per day, spread through out the day. Improved Evasion (Ex): no damage on a successful Reflex save, half damage on a failed save. Diamond Body (Su): Immunity to poisons of all kinds. Abundant Step (Su): dimension door 1/day. CL = 1/2 Monk Level. Diamond Soul (Ex): spell resistance equal to monk level + 10. Quivering Palm (Su): once a week, Fortitude saving throw (DC 10 + 1/2 monk level + Wis mod) Timeless Body (Ex): longer takes penalties to her ability scores for aging and cannot be magically aged. Tongue of the Sun and Moon (Ex): Can speak with any living creature. Empty Body (Su): Ethereal state, 1 round per monk level per day. Perfect Self: treated as an outsider for spells and magical effects. gains damage reduction 10/magic Uncanny Dodge (Ex): retains Dex bonus to AC even if flat-footed, or struck by an invisible attacker. [u]Saint (BoED 185)[/u] Native Outsider Type Wis Insite Bonus to Armor Holy Power: All DCs +2 Holy Touch: +1d6 Holy Damage vs Evil, +1d8 bs Evil Undead, Evil Outsider, even if struck from a natural attack by such a being. Spell-Like Ability: Guidance, Resistance, Virture, Bless. CL=HD, DC Cha based. Damage Reduction: 10/Evil Fast Healing 10 : Heals 10 HP per round Immunities: Acid, Cold, Electricity, Petrification Keen Vision: Lowlight and Darkvision 60' Protective Aura: Free action, surround with nimbus of light, 20' Rad, x2 Strenght Magic Circle against Evil and Lesser Globe of Invulnerabiliy, CL=HD. Resistances: Fire 10, +4 save vs Poison Tongues: Always under an effect of Tongues. Stats: +2 Con, +2 Wis, +4 Cha [B]Feats:[/B] [B]Skill Points:[/B] 310 [B]Max Ranks:[/B] 33/16.5 [B]Skills Ranks Mod Misc Total[/B] XXXX X +X +X XXXX X +X +X XXXX X +X +X XXXX X +X +X [B]Equipment: Cost Weight[/B] [B]Total Weight:[/B]XXlb [B]Money:[/B] 0 [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] XXX XXX XXX XXX XXX [B]Age:[/B] 35 [B]Height:[/B] X'XX" [B]Weight:[/B] XXXlb [B]Eyes:[/B] XXXX [B]Hair:[/B] XXXX [B]Skin:[/B] XXXX[/CODE] [B]Appearance:[/B] XXXX [B]Background:[/B] XXXX Math and following: [sblock]Stats Initial Str 15 8 Dex 16 10 Con 14 6 Int 15 8 Wis 15 8 Cha 8 0 Bonus 4 Dex 8 Wis 12 Dex 16 Dex 20 Dex 24 Wis 28 Con +1 to all 3 mental for age +5 to all 6 (Books) Str 20 = 20 Dex 25 = 25 Con 20 +2= 22 Int 20 = 20 Wis 22 +2= 24 Cha 13 +4= 17 Advance 25 Monk 3 Initiate of Pistis Sophia (BoED 64) 2 Saint Feats 1 Sacred Vow (BoEd) +2 Diplomacy 1 Improved Grapple - +4 to grapple, no AoO 3 Combat Reflexes - 1 AoO per Dex Bonus per Round 6 Servant of the Heavans (BOED) +1 to one roll once per day when doing good. 9 Intuitive Attack (BoED) Use Wis as Bonus to hit instead of Str with simple or natural weapons. 12 Sanctify Ki (BoED) Strikes Considered Good Aligned, +1 dmg vs Evil or +1d4 vs Evil Outsiders or Undead 15 Freezing the Lifeblood (CW 99) DC 10 + 1/2 level + Wis mod) Paralyzed 1d4+1, Stunning Fist Use 18 Holy Ki (BoED) Strikes considered Holy, and do extra 2d6 Holy. Dmg does not stack with Sactify 21 Exceptional Deflection (Epic) Deflect any ranged attack (even spells) 24 Imp Ki Strike (Epic) Unarmed is considered Epic for bypassing DR 27 Reflect Arrows (Epic) Reflect deflections back at attacker Monk Feats 1 Stunning Fist - DC 10 + 1/2 level + Wis mod, Stun for 1 round, 26/day. 2 Deflect Arrows - Once per round, may deflect arrow that hit for no damage 6 Improved Trip - Trip does not provoke an AoO, +4 to Trip Check, Free attack if successfull. 25 Infinate Deflection (Epic) Infinate deflections per round. Initiate of Pistis Sophia 26 Fist of the Heavens (BoED) Stunning Fist DC +2 vs Evil, staggered for 1 round after stunn. Saint (BoED 185) Native Outsider Type Wis Insite Bonus to Armor Holy Power: All DCs +2 Holy Touch: +1d6 Holy Damage vs Evil, +1d8 bs Evil Undead, Evil Outsider, even if struck from a natural attack by such a being. Spell-Like Ability: Guidance, Resistance, Virture, Bless. CL=HD, DC Cha based. Damage Reduction: 10/Evil Fast Healing 10 : Heals 10 HP per round Immunities: Acid, Cold, Electricity, Petrification Keen Vision: Lowlight and Darkvision 60' Protective Aura: Free action, surround with nimbus of light, 20' Rad, x2 Strenght Magic Circle against Evil and Lesser Globe of Invulnerabiliy, CL=HD. Resistances: Fire 10, +4 save vs Poison Tongues: Always under an effect of Tongues. Stats: +2 Con, +2 Wis, +4 Cha Gear: 56,000 Retributive Amulet (BoED) +2 Sacred to AC, melee damage done split between attacker and wearer (Round to attacker). Special effects are not split. 44,000 Ring of Greater Fire Resistance (30) 44,000 Ring of Greater Sonic Resistance (30) 250,000 Ring of Virtuous Good (Epic) Permanent Holy Aura 36,000 Bracers of Health +6 36,000 Belt of Strength +6 256,000 Boots of Swiftness (Epic) +6 Dex. speed doubles, evasion, +20 on Balance, Climb, Jump, and Tumble checks. Haste (CL20) 3/day. 64,000 Bracers of Armor +8 36,000 Gloves of Dexterity +6 36,000 Periapt of Wisdom +6 600,000 Ring of Weaponbreaking? 13,000 Monk's Belt - +5 monk Levels for AC and Damage, +1 Stunning Fist use. 24,000 Cloak of Minor Displacement 56,000 Robe of Stars - +1 Luck Bonus to Saves, 6 +5 Shuricans, can travel to astral plane. 120,000 Amulet of the Planes 50,000 Amulet of Natural Armor +5 137,500 Tome of Clear Thought +5 Int 137,500 Tome of Leadership and Influince +5 Cha 137,500 Tome of Understanding +5 Wis 137,500 Manual of Bodily Health +5 Con 137,500 Manual of Gainful Exerxise +5 Str 137,500 Manual of Quickness of Action +5 Dex 30,000 Pale Green Ioun Stone 9,000 Neclace of Adeptation 40,000 Ring of Freedom of Movement 2,500 Ring of Sustenance 150,000 Amulet of Mighty Fists 200,600 Neclace of Natural Weapons (Net +10 bonus) [/sblock] [/QUOTE]
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