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General Tabletop Discussion
Character Builds & Optimization
Help with a Character Build for a OA-style game
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<blockquote data-quote="phindar" data-source="post: 4249817" data-attributes="member: 37198"><p>I'm really having trouble getting started building a character for a friend of mine's game. The books I'm using primarily are the PHB, OA, the first four Completes (Ar/D/W/Ad), and the PHB II, with other sources being negotiable.</p><p></p><p>The character creation guidelines are as follows: No multiclassing penalties. I have to take 2 levels of Monk to represent monastic training, and beyond that, any levels I have in a primary casting class have to be less than half my total character level. The characters are starting at 7th level, with half the money, and no magic items. (It's a low magic campaign.)</p><p></p><p>My general idea is for a fighter type who has some spellcasting for buff and minor healing. I'm thinking of going Monk into OA Samurai and taking a few levels of a casting class, either arcane or divine, and taking spells that increase my armor and weapons. But when I actually sit down to build the character, I'm drawing a bit of a blank. I'm thinking something like a Monk/OA Samurai, with a level or two of something like Sorcerer or Earth Shugenja. (The idea is to have spells that buff my armor so I can get my Monk bonuses as well.) </p><p></p><p>Or I could ditch the caster idea and go straight for Ronin, and build around the idea of doing a lot of damage on a charge (Power Attack, two-hand weapon, and Bonzai Charge, maybe with something like Combat Brute or Shock Trooper). </p><p></p><p>Any advice is welcome.</p></blockquote><p></p>
[QUOTE="phindar, post: 4249817, member: 37198"] I'm really having trouble getting started building a character for a friend of mine's game. The books I'm using primarily are the PHB, OA, the first four Completes (Ar/D/W/Ad), and the PHB II, with other sources being negotiable. The character creation guidelines are as follows: No multiclassing penalties. I have to take 2 levels of Monk to represent monastic training, and beyond that, any levels I have in a primary casting class have to be less than half my total character level. The characters are starting at 7th level, with half the money, and no magic items. (It's a low magic campaign.) My general idea is for a fighter type who has some spellcasting for buff and minor healing. I'm thinking of going Monk into OA Samurai and taking a few levels of a casting class, either arcane or divine, and taking spells that increase my armor and weapons. But when I actually sit down to build the character, I'm drawing a bit of a blank. I'm thinking something like a Monk/OA Samurai, with a level or two of something like Sorcerer or Earth Shugenja. (The idea is to have spells that buff my armor so I can get my Monk bonuses as well.) Or I could ditch the caster idea and go straight for Ronin, and build around the idea of doing a lot of damage on a charge (Power Attack, two-hand weapon, and Bonzai Charge, maybe with something like Combat Brute or Shock Trooper). Any advice is welcome. [/QUOTE]
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