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<blockquote data-quote="Silvanos" data-source="post: 1455303" data-attributes="member: 9732"><p>Well a player threw me this week, and decided that he wanted to play a Cleric of a War God... Up to this point I have not really detailed the Church... And I am at a loss on how to set this one up. These Clerics are all over the world, in different nations, fighting each other on the battlefield, etc. How can I set up the church? Should each nation have their own set up? </p><p></p><p>Here is the god:</p><p>Symbol: A Halberd splitting a sword in two pieces </p><p>Names: Maiden of Battle, Lady War </p><p>AL: N </p><p>Followers AL: LN, NG, N, NE, CN</p><p>Portfolio: War, Battle, and Conflict </p><p>Domains: Destruction, Strength, War, Protection </p><p>Favored Weapon: “Unlanor’s Wraith” (Halberd) </p><p>Churches: Widespread in conflict driven nations.</p><p></p><p>From the very beginning, Unlanor watched her fellow gods fight and make war with each other. Instead of stopping the wars, or siding with any one faction, she comes to see the truth of war. Only blood can make the ink to sign a pact of peace. Each faction must make a sacrifice before any real peace can ever reign. </p><p>Always aloof of any moral dilemma over choosing sides, Unlanor sees war as the great equalizer. Not one faction or race can ever overwhelm another; there is always someone willing to take up arms for war. Unlanor only involves herself directly in a battle if there is a clear sign that one side will cause irreparable damage to the overall balance of Kestaal. </p><p>Most followers seek her blessing before going into battle to ensure that the other side doesn’t have too much of an advantage. </p><p></p><p></p><p>Ideas?</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Silvanos, post: 1455303, member: 9732"] Well a player threw me this week, and decided that he wanted to play a Cleric of a War God... Up to this point I have not really detailed the Church... And I am at a loss on how to set this one up. These Clerics are all over the world, in different nations, fighting each other on the battlefield, etc. How can I set up the church? Should each nation have their own set up? Here is the god: Symbol: A Halberd splitting a sword in two pieces Names: Maiden of Battle, Lady War AL: N Followers AL: LN, NG, N, NE, CN Portfolio: War, Battle, and Conflict Domains: Destruction, Strength, War, Protection Favored Weapon: “Unlanor’s Wraith” (Halberd) Churches: Widespread in conflict driven nations. From the very beginning, Unlanor watched her fellow gods fight and make war with each other. Instead of stopping the wars, or siding with any one faction, she comes to see the truth of war. Only blood can make the ink to sign a pact of peace. Each faction must make a sacrifice before any real peace can ever reign. Always aloof of any moral dilemma over choosing sides, Unlanor sees war as the great equalizer. Not one faction or race can ever overwhelm another; there is always someone willing to take up arms for war. Unlanor only involves herself directly in a battle if there is a clear sign that one side will cause irreparable damage to the overall balance of Kestaal. Most followers seek her blessing before going into battle to ensure that the other side doesn’t have too much of an advantage. Ideas? Thanks! [/QUOTE]
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