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Help with a Defense weapon mastery property
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<blockquote data-quote="rules.mechanic" data-source="post: 9081163" data-attributes="member: 7025773"><p>Yes, that's right - always good to have a benchmark.</p><p></p><p></p><p>Yeah, have tried a versions of that and it feels like there's something in it. The feedback I've had is that it's quite a big trade to lose the attack (like in v1). However giving it free on every attack and allowing a choice becomes OP. As does keeping the loss of attack but allowing the choice after the roll. Could do:</p><p></p><p>"If you made an attack this turn, make another attack roll. It deals no damage but you may instead choose to have an AC equal to that attack roll until the start of your next turn."</p><p></p><p>However, mathematically, you might as well then make that "defense roll" on each attack and would stop meta-gaming after a very high roll. </p><p></p><p>Will have a think about how else to do it, probably working from v2</p></blockquote><p></p>
[QUOTE="rules.mechanic, post: 9081163, member: 7025773"] Yes, that's right - always good to have a benchmark. Yeah, have tried a versions of that and it feels like there's something in it. The feedback I've had is that it's quite a big trade to lose the attack (like in v1). However giving it free on every attack and allowing a choice becomes OP. As does keeping the loss of attack but allowing the choice after the roll. Could do: "If you made an attack this turn, make another attack roll. It deals no damage but you may instead choose to have an AC equal to that attack roll until the start of your next turn." However, mathematically, you might as well then make that "defense roll" on each attack and would stop meta-gaming after a very high roll. Will have a think about how else to do it, probably working from v2 [/QUOTE]
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Help with a Defense weapon mastery property
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