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Help with a difficult character concept: The Paragon Commoner
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<blockquote data-quote="Billiarmus" data-source="post: 300687" data-attributes="member: 6347"><p>Recently, i've started thinking about running a character that's rather far off from anything that's been tried before. I stumbled upon the Paragon template and i realized this would be a really cool thing to apply to the commoner class at something like 1st level and see how a character with incredible abilities, but no real experience, would develop in a party of seasoned adventurers. </p><p>Something like a "superman".</p><p></p><p>The campaign we are in is 12th level.</p><p>The other party members are a rogue, cleric and illusionist. </p><p>I am aiming for a 1st level paragon human commoner. </p><p></p><p>Please help with ideas on balance, possible changes to balance it with the party and short term/long term benefits, disadvantages, etc. </p><p></p><p>Thanks for your help!</p></blockquote><p></p>
[QUOTE="Billiarmus, post: 300687, member: 6347"] Recently, i've started thinking about running a character that's rather far off from anything that's been tried before. I stumbled upon the Paragon template and i realized this would be a really cool thing to apply to the commoner class at something like 1st level and see how a character with incredible abilities, but no real experience, would develop in a party of seasoned adventurers. Something like a "superman". The campaign we are in is 12th level. The other party members are a rogue, cleric and illusionist. I am aiming for a 1st level paragon human commoner. Please help with ideas on balance, possible changes to balance it with the party and short term/long term benefits, disadvantages, etc. Thanks for your help! [/QUOTE]
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Help with a difficult character concept: The Paragon Commoner
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