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Help with a Dwarven Fighter Build (12th)
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<blockquote data-quote="Korak" data-source="post: 1390442" data-attributes="member: 9781"><p>Sure.</p><p></p><p>Level 16 Melee type, with 16 base attack, total attack bonus of 30, swinging a keen shocking burst greataxe for normal d12+18 damage at an AC28 target subject to crits and with no electrical resistance. Assuming Power Attack is taken, the expected damage without power critical on a hasted full attack is 143.... with power critical 183.</p><p></p><p>That is a very average type build, not specifically designed to take advantage of bonus critical damage effects, or have a stupendously good threat range. I've attached my two handed power attack optimizer spreadsheet with those numbers plugged in. Simply switch the power critical cell from 0 to 1 to see the difference. It's not the most user-friendly sheet at the moment, but it is mostly for my use. Feel free to check the math.</p><p></p><p>Actually, what I uploaded was from before I switched all the way from greatsword to greataxe, to get the exact example I used above, change <strong>Average Weapon Damage 7 </strong>to a 6.5 and change <strong>Average Bonus Critical Damage 5.5</strong> to 11.</p></blockquote><p></p>
[QUOTE="Korak, post: 1390442, member: 9781"] Sure. Level 16 Melee type, with 16 base attack, total attack bonus of 30, swinging a keen shocking burst greataxe for normal d12+18 damage at an AC28 target subject to crits and with no electrical resistance. Assuming Power Attack is taken, the expected damage without power critical on a hasted full attack is 143.... with power critical 183. That is a very average type build, not specifically designed to take advantage of bonus critical damage effects, or have a stupendously good threat range. I've attached my two handed power attack optimizer spreadsheet with those numbers plugged in. Simply switch the power critical cell from 0 to 1 to see the difference. It's not the most user-friendly sheet at the moment, but it is mostly for my use. Feel free to check the math. Actually, what I uploaded was from before I switched all the way from greatsword to greataxe, to get the exact example I used above, change [B]Average Weapon Damage 7 [/B]to a 6.5 and change [B]Average Bonus Critical Damage 5.5[/B] to 11. [/QUOTE]
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