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Help with a Fey/Horror Themed Adventure
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<blockquote data-quote="Aspect of Veles" data-source="post: 5503332" data-attributes="member: 79605"><p>I run games of both Call of Cthulhu and D&D (with a few other systems on the side), and have recently dropped my D&D game. Some of my players want to try out Pathfinder, and so I've decided to make my own adventure.</p><p> </p><p>Now here's where it gets interesting; I absolutely <em>adore</em> the horror genre (especially lovercraftian or gothic horror), and try to work elements into all of my games. I'm working on a madness/insanity system for Pathfinder due to my displeasure with the one in the GameMastery Guide (in another thread) and decided to run a game set in what equates rather completely to dark ages Britain, with heavy influence by the fairie folk. This is a short game, lasting only one (or perhaps two) sessions.</p><p> </p><p>I want the main focus to be that one of the players has recently had a baby, and during a raid on their hamlet the baby is surreptitiously replaced with a farie changeling. The adventure will feature plenty of investigation, as well as a couple riddles/puzzles. I was hoping that I could get some help with fleshing out this idea. It is meant to be heavily laden in horror.</p><p> </p><p>So far I have a rough outline;</p><p>- all of the characters live in the same small fishing/farming village</p><p>- during a raid on the village (in which the players are probably members of the local militia), one of the character's child is abducted and replaced with a changeling</p><p>- Skip ahead either a year or eighteen years and the child is showing signs of its true heritage</p><p>- Some investigation follows, eventually proving the child to be inhuman and leading the characters to search for aid to reclaim the lost child</p><p>-eventually end up seeking the aid of a leprechaun or similar fairie</p><p>-must aid the leprechaun in some way, at which point he supplies them with a riddle</p><p>-the riddle is somewhat ambiguous (of course) and leads the characters in roughly the right direction, but at a crossroads they will either encounter certain death, or a path to the missing child (depending on their interpretation/misinterpretation of the riddle)</p><p>-a few haunting encounters with fey on the way to the child, followed by an encounter with a fey ceremony (otherworldy and invoking Horror checks as per my houserules) from which they must save the child</p><p> </p><p>Any help would be much appreciated. Generally I have no problem completing an adventure, but for some reason the changeling theme of this one has me running circles in my head. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p></blockquote><p></p>
[QUOTE="Aspect of Veles, post: 5503332, member: 79605"] I run games of both Call of Cthulhu and D&D (with a few other systems on the side), and have recently dropped my D&D game. Some of my players want to try out Pathfinder, and so I've decided to make my own adventure. Now here's where it gets interesting; I absolutely [I]adore[/I] the horror genre (especially lovercraftian or gothic horror), and try to work elements into all of my games. I'm working on a madness/insanity system for Pathfinder due to my displeasure with the one in the GameMastery Guide (in another thread) and decided to run a game set in what equates rather completely to dark ages Britain, with heavy influence by the fairie folk. This is a short game, lasting only one (or perhaps two) sessions. I want the main focus to be that one of the players has recently had a baby, and during a raid on their hamlet the baby is surreptitiously replaced with a farie changeling. The adventure will feature plenty of investigation, as well as a couple riddles/puzzles. I was hoping that I could get some help with fleshing out this idea. It is meant to be heavily laden in horror. So far I have a rough outline; - all of the characters live in the same small fishing/farming village - during a raid on the village (in which the players are probably members of the local militia), one of the character's child is abducted and replaced with a changeling - Skip ahead either a year or eighteen years and the child is showing signs of its true heritage - Some investigation follows, eventually proving the child to be inhuman and leading the characters to search for aid to reclaim the lost child -eventually end up seeking the aid of a leprechaun or similar fairie -must aid the leprechaun in some way, at which point he supplies them with a riddle -the riddle is somewhat ambiguous (of course) and leads the characters in roughly the right direction, but at a crossroads they will either encounter certain death, or a path to the missing child (depending on their interpretation/misinterpretation of the riddle) -a few haunting encounters with fey on the way to the child, followed by an encounter with a fey ceremony (otherworldy and invoking Horror checks as per my houserules) from which they must save the child Any help would be much appreciated. Generally I have no problem completing an adventure, but for some reason the changeling theme of this one has me running circles in my head. :blush: [/QUOTE]
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