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Help with a Fey/Horror Themed Adventure
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<blockquote data-quote="Dingo333" data-source="post: 5504603" data-attributes="member: 6672910"><p>Glancing through the beastiary 2, I came across a fey that, IMO, would be perfect for your madness/horror idea. It is a creature that "turns conventional wisdom on its head" quote from its lore section.</p><p></p><p>The Lurker in Light is on page 180 of the Beastiary 2. It is invisible in bright light. It has a Super Natural ability called ritual gate. This gate sacrifices humanoids in order to summon allies (any elemental or fey) or to escape to elemental material or fey planes. It is a CR5 creature, easily adjusted to enhance for more </p><p></p><p>It does kinda change why the kid is being kidnapped, timeline to find the kid, but a lurker would be better able to do the kidnapping. Maybe a fey bloodline sorcerer to "control" the kidnapped kids with Charm Person lvl1 spell.</p><p></p><p>Your game, your decision what to use, I am just tossing out ideas</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5504603, member: 6672910"] Glancing through the beastiary 2, I came across a fey that, IMO, would be perfect for your madness/horror idea. It is a creature that "turns conventional wisdom on its head" quote from its lore section. The Lurker in Light is on page 180 of the Beastiary 2. It is invisible in bright light. It has a Super Natural ability called ritual gate. This gate sacrifices humanoids in order to summon allies (any elemental or fey) or to escape to elemental material or fey planes. It is a CR5 creature, easily adjusted to enhance for more It does kinda change why the kid is being kidnapped, timeline to find the kid, but a lurker would be better able to do the kidnapping. Maybe a fey bloodline sorcerer to "control" the kidnapped kids with Charm Person lvl1 spell. Your game, your decision what to use, I am just tossing out ideas [/QUOTE]
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Help with a Fey/Horror Themed Adventure
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