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Help with a gladiator character!
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<blockquote data-quote="Pax" data-source="post: 1121841" data-attributes="member: 6875"><p>Elemental resistances will be key.</p><p></p><p>Some means of dealign with invisibility will be CRUCIAL.</p><p></p><p>Mobility is very important; have a means to fly, teleport, or whatever. Just make sure you'renot restricted to running around on the ground ...</p><p></p><p>Get one magical adamantine weapon, then get a serviceable Cold Iron backup, enchanted to at least +1. Buy some Silversheen. Other than alignment issues, that should cover most of your DR-related problems.</p><p></p><p>Be prepared to deal with grapple-fu ... IOW, with monks (or others) able to reach out and grapple you, with obscenely-high bonusses. Freedom of Movement is essential in this process (it renders you functionally immune to grapples).</p><p></p><p>Before you start making a character, decide how you are going to win the match ... what strategy you will pursue. Make your choices (feats, spells, equipment, race, everything) based on TWO goals: maximising your ability to pursue your strategy, and, minimising your vulnerability to any and all situations you could conceivably find yourself in.</p></blockquote><p></p>
[QUOTE="Pax, post: 1121841, member: 6875"] Elemental resistances will be key. Some means of dealign with invisibility will be CRUCIAL. Mobility is very important; have a means to fly, teleport, or whatever. Just make sure you'renot restricted to running around on the ground ... Get one magical adamantine weapon, then get a serviceable Cold Iron backup, enchanted to at least +1. Buy some Silversheen. Other than alignment issues, that should cover most of your DR-related problems. Be prepared to deal with grapple-fu ... IOW, with monks (or others) able to reach out and grapple you, with obscenely-high bonusses. Freedom of Movement is essential in this process (it renders you functionally immune to grapples). Before you start making a character, decide how you are going to win the match ... what strategy you will pursue. Make your choices (feats, spells, equipment, race, everything) based on TWO goals: maximising your ability to pursue your strategy, and, minimising your vulnerability to any and all situations you could conceivably find yourself in. [/QUOTE]
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