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Help with a Halfling Wizard...
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 1430879" data-attributes="member: 6584"><p>This sounds like fun. Have some random musings:</p><p></p><p>If I was him... and I knew the party was coming... I'd consider hiring some serious help. <em>Planar Binding</em> is a good 6th level option - Single 14 HD creature - Bodyguarding is an open ended task, so IIRC, you'd get 14 days service per summoning. </p><p></p><p>If you're feeling in a particularly RBDM mood, it could have been compelled into service - so no resource depletion - if it's done that way, I'd play it up as an unwilling helper, who could turn on its summoner? A crazy demon on the warpath is great for any fight!</p><p></p><p>Casting time of 10 minutes + bargaining time so he could use it unless completely suprised.</p><p></p><p></p><p>How about a golem as a cohort - fits, they're cool and they kick ass! Especially spellcaster ass!</p><p></p><p></p><p>I stay away from save = no effect stuff, but then I don't like those sort of spells as a player either.</p><p></p><p></p><p><em>Grasping hand </em> is a great 7th level spell. Send it off to grapple the parties wizard. That ought to amuse him for a few rounds and keep the nasty evocations away <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> IME, it doesn't get used nearly often enough! As a bonus - Redirecting is only a move action, which further increases its usage. </p><p></p><p></p><p>Creating an illusionary dummy of yourself can be fun - lure the party into ruining any suprises they've got prepped.</p><p></p><p>Another 7th leveler - <em>Reverse gravity</em> is a fantastic spell. Used with a little care, this can thorougly ruin anyones day. Works best in rooms with very high (or pointed <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> ) ceilings... it'll give 70 square foot of pure distraction...</p><p></p><p></p><p><em>Limited Wish </em> is a possible to pull an unexpected suprise out of the bag? Something from the Druid or Cleric lists possibly.</p><p></p><p></p><p>Minor/normal Globe of invulnerability could be fun. Possibly researched a permenancy effect for it (not one on the list) - have a corner of his sanctum permenantly protected? That would make for a valuable but different treasure for the party.</p><p></p><p></p><p><em>Symbols</em> can be rather effective. Their duration doesn't start until their first activated, so you could reasonably keep one in your pocket for emergency usage... They are pretty expensive, but could be worth it.</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 1430879, member: 6584"] This sounds like fun. Have some random musings: If I was him... and I knew the party was coming... I'd consider hiring some serious help. [I]Planar Binding[/I] is a good 6th level option - Single 14 HD creature - Bodyguarding is an open ended task, so IIRC, you'd get 14 days service per summoning. If you're feeling in a particularly RBDM mood, it could have been compelled into service - so no resource depletion - if it's done that way, I'd play it up as an unwilling helper, who could turn on its summoner? A crazy demon on the warpath is great for any fight! Casting time of 10 minutes + bargaining time so he could use it unless completely suprised. How about a golem as a cohort - fits, they're cool and they kick ass! Especially spellcaster ass! I stay away from save = no effect stuff, but then I don't like those sort of spells as a player either. [I]Grasping hand [/I] is a great 7th level spell. Send it off to grapple the parties wizard. That ought to amuse him for a few rounds and keep the nasty evocations away :) IME, it doesn't get used nearly often enough! As a bonus - Redirecting is only a move action, which further increases its usage. Creating an illusionary dummy of yourself can be fun - lure the party into ruining any suprises they've got prepped. Another 7th leveler - [I]Reverse gravity[/I] is a fantastic spell. Used with a little care, this can thorougly ruin anyones day. Works best in rooms with very high (or pointed :] ) ceilings... it'll give 70 square foot of pure distraction... [I]Limited Wish [/I] is a possible to pull an unexpected suprise out of the bag? Something from the Druid or Cleric lists possibly. Minor/normal Globe of invulnerability could be fun. Possibly researched a permenancy effect for it (not one on the list) - have a corner of his sanctum permenantly protected? That would make for a valuable but different treasure for the party. [I]Symbols[/I] can be rather effective. Their duration doesn't start until their first activated, so you could reasonably keep one in your pocket for emergency usage... They are pretty expensive, but could be worth it. [/QUOTE]
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