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Help with a homebrew pantheon
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<blockquote data-quote="Lanefan" data-source="post: 7496547" data-attributes="member: 29398"><p>It seems you've made up an entirely new set of deities for this system, but I'm lazier than that. When I came up with a very similar system I just took existing deities from various pantheons both historical and fantastic and plugged them in to the slots. I also added another layer of four between the One (Azathoth, who also represents true Neutral) and the 16 on the M-F L-C G-E axes, to make a total of 21.</p><p></p><p>For example Loki is the Male Chaotic Neutral, Orcus is the Male Chaotic Evil, Llolth is the Female Chaotic Evil, the Morrigan is the Female Neutral Evil, and so on.</p><p></p><p>The layer of four runs along M-F and G-E axes - Moradin is the Male Good, for example - as in my cosmology the L-C axis didn't arise until later.</p><p></p><p>And the best part? It's all work I only ever had to do once. Now if I ever need a pantheon for a game I can just build it off of this framework, changing only some names if necessary to suit the local culture(s).</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7496547, member: 29398"] It seems you've made up an entirely new set of deities for this system, but I'm lazier than that. When I came up with a very similar system I just took existing deities from various pantheons both historical and fantastic and plugged them in to the slots. I also added another layer of four between the One (Azathoth, who also represents true Neutral) and the 16 on the M-F L-C G-E axes, to make a total of 21. For example Loki is the Male Chaotic Neutral, Orcus is the Male Chaotic Evil, Llolth is the Female Chaotic Evil, the Morrigan is the Female Neutral Evil, and so on. The layer of four runs along M-F and G-E axes - Moradin is the Male Good, for example - as in my cosmology the L-C axis didn't arise until later. And the best part? It's all work I only ever had to do once. Now if I ever need a pantheon for a game I can just build it off of this framework, changing only some names if necessary to suit the local culture(s). [/QUOTE]
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