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Help with a homebrewed 1/2 Ogre
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<blockquote data-quote="Thurbane" data-source="post: 3176725" data-attributes="member: 43273"><p>HI all,</p><p></p><p>I'm at it again with tinkering with races for my next campaign.</p><p></p><p>There are a few things I don't like about the 1/2 Ogre as presented in Races of Destiny (or Savage Species, for that matter) - especially how they got uprgaded from LA +1 to LA +2. For balance reasons this is fine, but anything higher than a LA +1 race doesn't mesh well with my particular campaign, for reasons I'd rather not go into in depth.</p><p></p><p>Basically, I was thinking of basing my "new" 1/2 Ogre on the Half-giant from UA (and the exapnded SRD).</p><p></p><p></p><p></p><p>Now, I'll obviously make a few changes to this, to remove the Athas/Psionic flavour.</p><p></p><p>So how does this sound:</p><p></p><p>Abilties: remove -2 DEX, add in -2 INT and -2 CHA (+2 STR, +2 CON, -2 INT, -2 CHA)</p><p></p><p>Fire acclimated gets dumped. Theyn instead gain a +2 save bonus against poison, as a dwarf.</p><p></p><p>Powerful build and size - Medium remain.</p><p></p><p>Naturally psionic gets dumped, in favor of a +2 racial bonus to Climb & Intimidate checks.</p><p></p><p>Psi-like ability gets dumped for the Toughness feat.</p><p></p><p>Automatic Languages: Common and Giant. Bonus Languages: Draconic, Orc, Gnoll, Goblin, and Abyssal.</p><p></p><p>Favored class: Barbarian</p></blockquote><p></p>
[QUOTE="Thurbane, post: 3176725, member: 43273"] HI all, I'm at it again with tinkering with races for my next campaign. There are a few things I don't like about the 1/2 Ogre as presented in Races of Destiny (or Savage Species, for that matter) - especially how they got uprgaded from LA +1 to LA +2. For balance reasons this is fine, but anything higher than a LA +1 race doesn't mesh well with my particular campaign, for reasons I'd rather not go into in depth. Basically, I was thinking of basing my "new" 1/2 Ogre on the Half-giant from UA (and the exapnded SRD). Now, I'll obviously make a few changes to this, to remove the Athas/Psionic flavour. So how does this sound: Abilties: remove -2 DEX, add in -2 INT and -2 CHA (+2 STR, +2 CON, -2 INT, -2 CHA) Fire acclimated gets dumped. Theyn instead gain a +2 save bonus against poison, as a dwarf. Powerful build and size - Medium remain. Naturally psionic gets dumped, in favor of a +2 racial bonus to Climb & Intimidate checks. Psi-like ability gets dumped for the Toughness feat. Automatic Languages: Common and Giant. Bonus Languages: Draconic, Orc, Gnoll, Goblin, and Abyssal. Favored class: Barbarian [/QUOTE]
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